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Objective

Fixes #21526

Solution

  • Only require specialization when the entity still exists.

Testing

  • Tested with the second example in the issue while printing the size of the EntitySpecializationTicks.

@alice-i-cecile alice-i-cecile added this to the 0.18 milestone Oct 19, 2025
@alice-i-cecile alice-i-cecile added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples labels Oct 19, 2025
@alice-i-cecile alice-i-cecile added the S-Needs-Review Needs reviewer attention (from anyone!) to move forward label Oct 19, 2025
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Labels

A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward

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Successfully merging this pull request may close these issues.

Memory leak in EntitySpecializationTicks when a material uses NotShadowCaster

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