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00 How To Install Mods

Myonmu edited this page Nov 28, 2023 · 5 revisions

WINDOWS OS / STEAM

Hello and welcome, here's a list of where put which custom content (as of version 1.0)

If you do not have either of the folders specified below, just make them.

CUSTOM EVENTS, CUSTOM ENEMIES

C:\Users\yourusernamehere\AppData\Local\wohgame\custom (if this folder does not exist, create it manually). Make sure it is NOT wohgame\extra_content\custom as the game does not read files from there.

Put all events and enemies in there. Various .ito files should go there, art usually gets put into subfolders by the modders.

CUSTOM CHARACTERS

C:\Users\yourusernamehere\AppData\Local\wohgame\character

(if this folder does not exist, create it manually). Make sure it is NOT wohgame\extra_content\character as the game does not read files from there.

Put all characters in there. Like above, .ito files go directly there, art into subfolders.

There's a hard limit of 28 custom characters that will be loaded by the game (they're loaded alphabetically per filename).

CUSTOM MYSTERIES

C:\Program Files (x86)\Steam\steamapps\common\WOH\mystery

(or elsewhere, depends where you installed Steam itself. If this folder does not exist, create it manually.) Make sure it is NOT wohgame\extra_content\mystery as the game does not read files from there.

Put the mysteries in there. Same rules apply as above.

The game will the load 8 random mysteries and apply them to Mystery Board/Custom Mystery List during playthrough for you to choose. To get a new batch, simply 'q'uit the playthrough and start a new one.

CUSTOM TRANSLATIONS

Applying a translation will break all your modded content due to how modding uses language files for coding, instead of game code itself. Only use translations to play with vanilla content.

C:\Program Files (x86)\Steam\steamapps\common\WOH\language (or elsewhere, depends where you installed Steam itself)

Put the .jn files in there, and agree to overwrite. Consider putting the original English translation somewhere else as backup in case something goes wrong.

STEAM DECK

On the Steam Deck, the root path for mods where the "custom" and "character" and "mystery" directories should go is:

/home/deck/.local/share/Steam/steamapps/compatdata/913740/pfx/drive_c/users/steamuser/AppData/Local/wohgame

If you can't find it for some reason, I found it by running find /home/deck -iname save.ito on the Konsole terminal. Since it's the same directory where the save.ito file is.

MAC

For anyone also trying to get mods to work under the Mac steam version, The necessary path for the custom/character/mystery folders is not /Users/[username]/Library/Application Support/Steam/steamapps/common/WOH, but instead /Users/[username]/Library/Application Support/com.panstasz.wohgame. In other words, whether it's the steam version or not is irrelevant, what counts is the App ID (which is com.panstasz.wohgame).

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