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TEST: Will UMD build run out of memory if I introduce fluent for textInputLineComponent in NME? #16730
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TEST: Will UMD build run out of memory if I introduce fluent for textInputLineComponent in NME? #16730
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… wrapper, enable in NME, test if build fails
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Reviewer - this PR has made changes to one or more package.json files. |
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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
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Reviewer - this PR has made changes to one or more package.json files. |
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Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/refs/pull/16730/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/16730/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/16730/merge#BCU1XR#0 |
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You have made possible changes to the playground. https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16730/merge/ The snapshot playground with the CDN snapshot (only when available): Note that neither Babylon scenes nor textures are uploaded to the snapshot directory, so some playgrounds won't work correctly. |
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You have changed file(s) that made possible changes to the sandbox. https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16730/merge/ |
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Visualization tests for WebGPU |
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WebGL2 visualization test reporter: |
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Reviewer - this PR has made changes to one or more package.json files. |
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You have changed file(s) that made possible changes to the sandbox. https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16730/merge/ |
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You have made possible changes to the playground. https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16730/merge/ The snapshot playground with the CDN snapshot (only when available): Note that neither Babylon scenes nor textures are uploaded to the snapshot directory, so some playgrounds won't work correctly. |
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WebGL2 visualization test reporter: |
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Visualization tests for WebGPU |
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Reviewer - this PR has made changes to one or more package.json files. |
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You have made possible changes to the playground. https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16730/merge/ The snapshot playground with the CDN snapshot (only when available): Note that neither Babylon scenes nor textures are uploaded to the snapshot directory, so some playgrounds won't work correctly. |
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Building or testing the sandbox has failed. If the tests failed, results can be found here: |
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WebGL2 visualization test reporter: |
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Visualization tests for WebGPU |
…existing shared components if useFluent context is true (#16709) View shared-ui-components/src/fluent/**readme.md** for a complete overview of these changes and the plan for rolling them out! The changes in this PR can be broken down into the below buckets, with several examples for each. Future PRs will be more incremental, can bring 1 control at a time. - shared-ui-components/src/**fluent**: contains new primitives and HOCs (including FluentToolWrapper, which wraps children in FluentProvider and ContextProvider<{useFluent=true}> if the 'newUX' string is present in the QSP or hash) - shared-ui-components/src/**lines**: existing shared components, updated to conditionally render above fluent components if anywhere upstream is wrapped in a FluentToolWrapper - examples **enabling fluent in the below tools** - packages/tools/nodeEditor/src/graphEditor.tsx (NME) - packages/dev/inspector/src/components/actionTabs/tabs/propertyGridTabComponent.tsx (inspectorV1 property panel) - shared-ui-components/src/fluent/tempInspectorV2 (temp folder to show usage before ryan's changes are merged - u can view them in PR history but won't be checked in with the final merge) Miscellaneous: - eslint change to allow useFoo to be camelcased (since that is the standard w fluent) - generateDeclaration.ts change to cast fluent types to any in the d.ts files so that consumers don't need to declare fluent dependency (same thing we do for fontawesome) NOTE that introducing fluent introduced some build issues in this PR, which were diagnosed/ resolved in this [test PR](#16730) and then checked in separately in [this PR](#16759). --------- Co-authored-by: Georgina <[email protected]> Co-authored-by: Raanan Weber <[email protected]> Co-authored-by: Ryan Tremblay <[email protected]>
My other large fluent PR is timing out at the UMD build step due to OOM memory on the linux build machine
This PR introduces a single line component, using a ProperytLine-wrapped primitive, and a single tool enabling fluent (i.e. one instance of each part of the larger PR)
If this build fails I will incrementally remove pieces to try to pinpoint exactly which part is causing OOM.
In parallel we are also discussing splitting up the build step into more granular steps.
15.(2f7a3f2) Add raanan's precompile optimizations no build change triggered (i think because it existed in master already)