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bidirectional-search

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Implemented reinforcement learning algorithms, including Value-Iteration and Q-Learning, for a 2D grid world Markov Decision Process resembling a Pac-man game. Also applied the Mini-Max algorithm and common path-planning techniques such as A*, Dijkstra, and bidirectional search.

  • Updated Nov 11, 2023
  • Python

This is a Python project that uses Tkinter to develop the front end of the application and Python to implement AI searches. This has a cool graphical interface and visualization to make the project look aesthetic.

  • Updated Mar 1, 2024
  • Python

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