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FlxDeltarune logo

FlxDeltarune

Just a Deltarune framework made in HaxeFlixel.

DELTARUNE by Toby Fox

ℹ️ NOTICE This framework is still in heavy development. It is not recommended for modding yet.


Contents


About

FlxDeltarune is a small project that reimagines Deltarune's systems inside HaxeFlixel with a neat modding system.


Progress

Progress

Engine / Tools

  • Tilemap editor
  • Cool map editor
  • Cutscene editor
  • Save system per-mod
  • Documentation and more examples
  • Release builds

Battle System

  • Basic battle system
  • ACT commands support
  • Mercy system (spare / pacify)
  • Bullet board attacks with patterns, maybe some helpers for it
  • Party member abilities
  • TP gauge + spell system where it wastes (W.I.P)

Overworld

  • Shops with inventory/currency
  • Party following system
  • Collisions
  • Load map using the new map system

Presentation

  • UI (menus, HUD)
  • Text box effects (wavy, shaking, colors) (W.I.P, thanks zero-flixel!)
  • Dialogue boxes & portraits.
  • Music layering system
  • Save point menu + healing
  • Fancy transitions (literally just the fade out lol)

Build & Run

TODO!


Contributing

You're welcome to open issues or PRs. Small, focused PRs are easiest to review, bugfix, one feature, or documentation updates at a time. What I truly mean is, any help is welcome with wide arms.


Wiki

Todo...

Made with 💖

About

Just a deltarune engine but in haxeflixel. Don't expect much from it; As it is just made for fun and mostly practice.

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