You must be logged in to sponsor lighttransport
Become a sponsor to Light Transport Entertainment, Inc.
Support lighttransport's open source work.
Currently we are working on VLM(vision-language.cpp), TinyUSDZ(Portable USD loader) and rendering libraries.
Featured work
-
lighttransport/tinyusdz
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
C++ 655 -
lighttransport/nanort
NanoRT, single header only modern ray tracing kernel.
C++ 1,114 -
lighttransport/pbrlab
`pbrlab` is well-verified(through brute force human verification and debugging) path tracing + PBR shading/rendering implementation.
C++ 39
$500 one time
SelectIssue investigation
$7,000 one time
Selectrepo: tinyusdz
Various enhancements and feature additon to TinyUSDZ
SoW:
- Support MCP(ModelContextProtocol) to manipulate USD with LLM
- WASM memory64 support
- Memory cap feature on loading USD
- Memory optimization(especially JS/WASM), various USDC/USDA load optimization
- Support node animation(xformOp timeSamples).
- Support Blender v4.5+ exported USD with animations
- JS/WASM demo
- Support minimal vertex skinning in JS/WASM
- Minimal MaterialX support
- Support Blender v4.5+ exported USD with MaterialX(OpenPBR with MaterialXConfigAPI(inlined description of MaterialX in USD)
- JS/WASM demo
- Reasonable amount of time for issue tracking and priority support.