A game made in 24 hours for Develop Game Jam 2018 by Tallin Aylward, James Devlin-Pilbrow, and Spike Padley.
Thirsty Plants is coded in JavaScript using the Phaser game framework, but it was initially developed in C# using the Unity game engine. The Unity version can be found on the unity branch.
Develop Game Jam is a 24 hour game jam ran as part of the Develop:Brighton conference. The games created during it can be found on the itch.io page.
| Start | Finish | Theme |
|---|---|---|
| 11 July 2018, 1pm | 12 July 2018, 1pm | Heatwaves |