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[ ![ LGTM Grade] ( https://img.shields.io/lgtm/grade/cpp/github/BehaviorTree/BehaviorTree.CPP )] ( https://lgtm.com/projects/g/BehaviorTree/BehaviorTree.CPP/context:cpp )
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![ Discourse topics] ( https://img.shields.io/discourse/topics?server=https%3A%2F%2Fdiscourse.behaviortree.dev )
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- # BehaviorTree.CPP
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+ # BehaviorTree.CPP 4.0
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<p align =" center " ><img width =350 src =" animated.svg " ></p >
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@@ -33,20 +33,25 @@ and load them at run-time.
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- It includes a __ logging/profiling__ infrastructure that allows the user
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to visualize, record, replay and analyze state transitions.
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- ## Documentation
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+ ## Documentation and Community
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You can learn about the main concepts, the API and the tutorials here: https://www.behaviortree.dev/
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-
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- ## Forum and Community
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-
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If the documentation doesn't answer your questions and/or you want to
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connect with the other ** BT.CPP** users, visit https://discourse.behaviortree.dev/
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+ ## Previous version
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+
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+ Version 3.8 of the software can be found in the branch
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+ [ v3.8] ( https://github.com/BehaviorTree/BehaviorTree.CPP/tree/v3.8 ) .
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+ That branch might receive bug fixes, but the new features will be implemented
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+ only in the master branch.
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+
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## Commercial support
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Are you using BT.CPP in your commercial product and you need technical support / consulting?
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- You can
get in touch at [email protected] and we will happy to discuss your use case and needs.
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+ You can
contact the main author [email protected] to discuss your use case and needs.
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# Design principles
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@@ -73,7 +78,7 @@ If you are looking for a more fancy graphical user interface (and I know you do)
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![ Groot screenshot] ( docs/groot-screenshot.png )
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- # How to compile (plain old cmake)
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+ # How to compile
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On Ubuntu, you are encourage to install the following dependencies:
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