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OliveGameStudio
- Birmingham, UK
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13:50
(UTC +01:00) - http://www.olivegame.studio
- @olivegamestudio
- in/simon-jefferies
- https://www.threads.net/@olivegamestudio
Highlights
- Pro
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OliveStudio.Results
OliveStudio.Results PublicA C# library for clean, functional error handling. This library provides a robust alternative to exception-based error handling, making your code more predictable and easier to reason about.
C#
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OliveStudio.Toolkit
OliveStudio.Toolkit PublicA C# MVVM toolkit library that extends CommunityToolkit.Mvvm with additional strongly-typed abstractions for building robust MVVM applications.
C# 1
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OliveStudio.Guard
OliveStudio.Guard PublicA C# library providing guard clauses for validating method arguments and preconditions. Guard clauses help you fail fast by validating inputs at the beginning of methods, making your code more robu…
C#
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OliveStudio.MissingAttributes
OliveStudio.MissingAttributes PublicA C# library providing compiler polyfills for modern language features in .NET Framework and .NET Standard. This library enables you to use the latest C# language features like records, init proper…
C#
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Pilgrimage
Pilgrimage PublicA .NET 8 library for quest and inventory management systems in games and applications. This library provides a comprehensive framework for managing players, quests, inventories, and item systems.
C#
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OliveStudio.WPF
OliveStudio.WPF PublicA C# utility library providing helpful extension methods for WPF applications, focusing on visual tree navigation and manipulation.
C#
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