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Eclipse

An experimental game engine written in Nim. Not ready for official use.

I wrote this primarily because other game engines had too many problems ranging from:

  • little to no documentation / outdated documentation (or just generally useless documentation)
  • unneccesary complication in simple tasks (it should not take 200+ lines for a simple window)
  • outdated (well SDL2 isn't THAT outdated..)
  • etc

It is essentially like an easier utility for SDL2 (in my opinion)

Requirements

  • Nim (ver 2.2.2+ recommended because thats what I use)
  • Nim SDL2 library - nimble install sdl2 (yes the one by nim-lang/sdl2 )
  • SDL2 file(s) in your Path / local directory (currently just SDL2)
    • the SDL_image version is 2.0.1
    • the SDL_ttf version is 2.0.14
    • the SDL2 version is 2.0.5.0

extra SDL dependencies:

  • lib-freetype 6 (bundled with SDL_ttf)
  • libjpeg-9; libpng-16-16; libtiff-5; libwebp-4 (bundled with SDL_image)

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nim game engine using sdl2 [not ready for use!!]

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