Fintech World is an immersive 3D gamification web platform that promotes, educates, and informs visitors about digital payment solutions offered by fintech companies, through a fun and engaging online experience.
This software is free (as in freedom). If you use any part of this code, you must make your entire project's source code publicly available under the same license. This applies whether you modify the code or use it as it is in your own project. This ensures that all modifications and derivative works remain free software, so that everyone can benefit. If you are not willing to comply with these terms, you must refrain from using any part of this code.
For full license terms and conditions, you can read the AGPL-3.0 at: gnu.org/licenses/agpl-3.0.html.
More details about the project's aim, uses, and features, as well as instructions, screenshots and bibliography can be found in the following document:
The core technologies of Fintech World are JavaScript, WebGL and WebAssembly (WASM). The following libraries and tools are used:
Name | License | Description |
---|---|---|
React | MIT | Component-based, front-end interface library |
Three.js | MIT | 3D graphics API for the web, based on WebGL |
React Three Fiber | MIT | A React renderer for Three.js |
Drei | MIT | Useful helpers for React Three Fiber |
Rapier | Apache | Physics library |
React Three Rapier | MIT | Rapier physics in React |
three-stdlib | MIT | Stand-alone library of threejs examples designed to run without transpilation |
R3F-Perf | MIT | Performance monitoring |
Leva | MIT | React-first GUI control panel component |
Howler.js | MIT | Audio library |
Zustand | MIT | State management |
Vite | MIT | Frontend development tooling |
A non-exhaustive list of all the software that was used during the development of Fintech World.
- Visual Studio Code
- Figma
- Blender
- Adobe Photoshop
- Inkscape
- Google Chrome
- Microsoft Edge
- Mozilla Firefox
All the assets used in Fintech World (3D models, textures, images, sound effects, music etc.) are either using Creative Commons / Public Domain or they were created by me and can be freely according to their respective license.
Thanks to Hugo Wiledal for this. Thanks to the amazing team at Merci-Michel, their work is outstanding and they have been a constant source of inspiration.
Thank you so much for your interest in my project! If you want to go a step further and support my work, buy me a coffee:
Copyright (c) Michael Kolesidis
Licensed under the GNU Affero General Public License v3.0.