Use OkHSV for RichTextLabel
rainbows
#106733
Merged
+24
−3
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
As a modern game engine, it is important to have the bestest of rainbows.
RichTextLabel
[rainbow]
uses the HSV color space. HSV is an old color space, and creates unsightly gradients.I changed it to use OkHSV instead, which is a similar, but more pleasing, alternative.
Old:
Screen.Recording.2025-05-22.at.22.52.32.mov
New:
Screen.Recording.2025-05-22.at.22.52.20.mov