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Releases: firtoz/react-three-renderer
Releases · firtoz/react-three-renderer
v3.2.4
npm install --save [email protected]
Changelog (see diff)
Components
- Fixed
indexproperty to default tonullfor<bufferedGeometry/>(PR #208)
Project
- The list of contributors can be found in https://github.com/toxicFork/react-three-renderer/graphs/contributors
v3.2.3
npm install --save [email protected]
Changelog (see diff)
Components
- Add
uvproperty to BufferGeometryDescriptor (PR #194) - Added defaults for
arrowHelperoriginanddirproperties
Documentation
- Fix installation instructions in readme to match peer dependencies (PR #203)
v3.2.1
npm install --save [email protected]
Changelog (see diff)
Core
Components
- Fix GeometryDescriptorBase faceVertexUvs property #180
3.2.0 (see diff)
Core
- Update dependencies:
react@~15.6.1three@~0.86.0
- Use
prop-typespackage
3.1.1 (see diff)
Documentation
Components
v3.2.0
v3.1.1
v3.1.0
npm install --save [email protected]
Changelog(see diff)
This is a strange release that was slightly frustrating to implement.
Core
- Fix compatibility for
three@~0.84.0! - Fix compatibility for
react@~15.5.3! - Fix building and testing on Windows (sorry!)
- Use more gulp and less bash
- Test that yarn works too (yep)
Components
- Fix type of
scene.fogproperty (#144)
v3.0.2
v3.0.0
npm install --save [email protected]
Changelog( see diff )
Core
- Fix compatibility for
three@~0.82.1! ( #126 Fixes #106 #124 ) - Fix compatibility for
[email protected]! ( Fixes #118 )
Components
v2.3.3
npm install --save [email protected]
Changelog( see diff )
Components
- Added
<shapeGeometry>( #114 ) - Fixed a bug which would cause a crash when you changed some properties on components
whose children used ref functions - Added
<bufferGeometry>( #105 #119 )
Core
- Fixed bug which would not allow you to get a canvas reference through the
canvasRefproperty in some conditions ( #115 )
v2.3.2
npm install --save [email protected]
Changelog( see diff )
Docs
- Added LICENSE ( MIT )
Components
- Added
<gridHelper/>( #60 ) <React3/>:- Added
canvasRefproperty for easier access to the canvas
- Added
<ambientLight/>:- Add
intensityprop ( #110 )
- Add
Testing
- Added production testing