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@pull pull bot commented Dec 3, 2024

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Created by pull[bot] (v2.0.0-alpha.1)

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dependabot bot and others added 5 commits December 14, 2023 19:42
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 3 to 4.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](actions/upload-artifact@v3...v4)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
This module contains VariantInternalType, VariantInternal, VariantGetInternalPtr, VariantInternalAccessor and VariantDefaultInitializer, allowing to access and manipulate Variant's internal values.
Don't print an error when decoding a null Ref<T>
@pull pull bot added the ⤵️ pull label Dec 3, 2024
enetheru and others added 24 commits December 5, 2024 09:15
My last attempt at solving this was not correct. I have left lots of comments in the source detailing the issue as it will effect consumers.
This was a mistake left over from the modernise PR
CMake: Fix selection of MSVC Runtime compile flags
CMake: Replace empty ${EXCLUDE} variable with EXCLUDE_FROM_ALL
.dev is added to output artifacts
Warn users for specifying dev_build and Release build config
Update documentation with deviations to SCons
Update debug_symbols handling, its rolled into build config
Cleanup helper variables and comments
CMake: Handle GODOT_DEV_BUILD flag
detect clang with MSVC frontend using CMAKE_CXX_COMPILER_FRONTEND_VARIANT
CMake: Enable using clang-cl on windows
Add a separate setup-godot-cpp github action.
Fix `print_verbose()` macro conflicting with `UtilityFunctions::print_verbose()`
Add a method to set the class icon
Simplify <platform>_generate cmake function signature, as TARGET_ALIAS and TARGET_NAME are still in scope and do not need to be passed.
Add USE_FOLDERS, and FOLDER properties to group targets in VS and XCode
Guard test target with GODOT_ENABLE_TESTING
Generate all three variants in the form godot-cpp.test.<target> to remove the -DTEST_TARGET option clutter.
Update the docs/cmake.rst with information about the testing target
Update the Github CI
This allows removing dependencies that are not explicitly unused by the
gdextension being built and is implemented using an intermediate json
API file with the methods and classes stripped (i.e. without touching
the file generators).
[Bindings] Build profile now strips methods and skip files
CMake: Alleviate target name clashes, visibility, and grouping.
Add python_callouts.py to hold functions which call python utilities
- generate trimmed API
- generate file list
- generate bindings

if GODOT_BUILD_PROFILE is specified, a trimmed API file is created in the CMAKE_CURRENT_BINARY_DIR and used as the source for binding generation

Simplify Code Generation Variables
- use generator expressions
- use math for bits
- simplify if statements
Update for virtual method compatibility system
CMake: Support for using build_profile.json
aaronfranke and others added 29 commits March 14, 2025 02:46
CMake: XCode dependency chain fixes
binding_generator.py: Don't error if directory already exists
CMake: public/private flags
Synchronize most shared variant code with Godot 4.4
Synchronize most shared template code with Godot 4.4
[macOS] Remove unnecessary Cocoa reference.
Fix stack smashing when Godot methods return `char32_t`, `char16_t` or `wchar_t`
Implement `use_static_cpp` flag for Linux
Add missing Projection constructor with 16 `real_t` values
…-errors

Add method_ptrcall header include to type_info to fix compiler errors
…-support

Add support for range based loops for Array
- Duplicated the ci.yml into ci-scons.yml and ci-cmake.yml
- Replaced some manual shell commands to detect changes with  tj-actions/changed-files@v45
- Conditionally run the CI depending on what files change.
- Add ios toolchain from leetal/ios-cmake
- Added a cmake-minimum of 3.10 to silence errors from ios toolchain
…-support

Typed dictionary initializer support
Add support for `initializer_list` to Array and TypedArray
Fix compatibility break for CI action 'setup-godot-cpp'
@Repiteo Repiteo closed this Apr 8, 2025
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