Releases
2.11.0
iOS Outcome, Confirmed Deliveries, & Xcode Build Fixes
Updated to OneSignal-Android-SDK 3.12.3
Includes fix for automatically creating a new player it it was deleted
from the OneSignal backend.
Updated to OneSignal-iOS-SDK 2.12.2
Outcome Events
Confirmed Deliveries
Fixes In-App Message crash on dismissing with timer
Number of iOS Xcode build fixes. (See #251 for even more details)
Unity 2019.3+ detection to use the new GetUnityMainTargetGuid and GetUnityFrameworkTargetGuid methods
Added notification background mode per the code suggested in issue #175 .
Fixed overwriting LIBRARY_SEARCH_PATHS
This fixes -liPhone-lib and -lOneSignal errors related to this as well
Fixed overwriting .entitlements file
Existing file is now read and appended.
Requires 2018.2+ to append with a custom file name.
Fixed missing App Groups on the NotificationServiceExtension target
Fixed plist versions not updating on Append builds on the NotificationServiceExtension target
This fixes warnings in Xcode when Archiving the app if the app version number was updated in Unity.
Now supports Unity iOS builds on Windows
Projects copied to macOS build correctly in Xcode after now.
Fixed default iOS bundle id and TEAM ID to OneSignal's defaults.
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