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QuestEditorGuideToken

This is the component selector, pressing this will allow you to select, create and delete components. See also QuestIniToken.

This is the component name, pressing this will allow you to select and create Tokens.
This button is for renaming the component.
Select this then select somewhere on the board to place the token.
Select this to rotate the token 90 degrees.
This allow you to select the Token Type.
This field allows you to specify a custom image file (e.g., custom.png) from your quest folder to use for the token instead of the default texture.
This button allows you to cycle through the token sizes (small, medium, large, huge, and Original). Original uses the true resolution based on Pixels Per Square in the current game mode.
The screenshot below shows the different sizes from bottom to top:
- Small
- Medium
- Huge
- Massive
- Original
This button toggles whether the token is interactive. Setting this to false makes the token unclickable, which is useful when you want to use it purely as a visual decoration.
Select this edit the door's event properties.
Return to last selected component.
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