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Update index.md
Fix spelling error
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articles/tutorials/building_2d_games/11_input_management/index.md

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@@ -245,7 +245,7 @@ To manage gamepad input effectively, we need to track both current and previous
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- Check if gamepad buttons are being held down.
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- Start and Stop vibration of a gamepad.
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To get started, in the `Input` folder f the *MonoGameLibrary* project, create a new file name `GamePadInfo.cs` with the following initial structure:
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To get started, in the `Input` folder of the *MonoGameLibrary* project, create a new file name `GamePadInfo.cs` with the following initial structure:
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[!code-csharp[](./snippets/gamepadinfo.cs#declaration)]
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