Added Biomes, flag --world-void, and some improvements#10
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STBrian wants to merge 7 commits intoMC3DS-Save-Research:mainfrom
Open
Added Biomes, flag --world-void, and some improvements#10STBrian wants to merge 7 commits intoMC3DS-Save-Research:mainfrom
STBrian wants to merge 7 commits intoMC3DS-Save-Research:mainfrom
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…o make the converted world a void world, by default the new world will generate new chunks (disable if not liked) also removed level gamerules
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I forgot to say that I also fixed more blocks xd (oh wait, I could just edit the description) |
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cc @Cracko298 |
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I added another class for EmptyChunk that is a wrapper for anvil.EmptyChunk that handles biomes data in a chunk
The biomes data from BlockData is converted from PE biome column to the Java 1.16 biome section and is exported together when the chunk is saved
Another changes are:
assert len(data) == len(self.raw_decompressed)in classes.py to only show a warning cause some worlds fails that assert but still converts fine