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Pull requests: KhronosGroup/glTF-Blender-IO
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fix: preserve custom properties when boolean modifier is applied during export
#2713
opened Jun 17, 2026 by
Jefsky
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Fix #2592: avoid export recursion when an ancestor is bone-parented to the skinning armature
#2712
opened Jun 16, 2026 by
Builder106
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Fix #2691: keep image name suffixes like ".001" on export
#2711
opened Jun 16, 2026 by
Builder106
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Fix #2492: normalize image path before existence check
#2710
opened Jun 15, 2026 by
Builder106
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Add cursor style progress reporting to glTF import/export
#2705
opened May 30, 2026 by
Clonephaze
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WIP: KHR_texture_basisu import management
#2696
opened May 9, 2026 by
julienduroure
Collaborator
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io_scene_gltf2: cache shader-graph traversal in
from_socket
#2692
opened Apr 29, 2026 by
marciogranzotto
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Avoid unnecessary mesh duplication for the objects with modifiers
#2590
opened Aug 24, 2025 by
rpaciorek
Contributor
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Collection Exporter: Allow choosing which axis to center the collection on collection export
#2585
opened Aug 6, 2025 by
gguishe
Contributor
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Fix #2554 - change conversion constant
#2556
opened Jun 2, 2025 by
julienduroure
Collaborator
•
Draft
1 of 3 tasks
Draft - Fix #2423 - animation after gpu instances - slide index
#2426
opened Nov 27, 2024 by
julienduroure
Collaborator
•
Draft
Fix #2102 fix hidden object matrices
#2181
opened Mar 27, 2024 by
julienduroure
Collaborator
•
Draft
fix #1961 use bpy.context.window.scene instead of bpy.context.scene
#2133
opened Feb 3, 2024 by
kaosat-dev
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Workaround to get shape key normals faster
#2125
opened Jan 26, 2024 by
Mysteryem
Contributor
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