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Releases: GVNCoder/Zlo4NET

Zlo4NET v0.5.5.0 Pre-Alpha

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@GVNCoder GVNCoder released this 06 Feb 10:11
  • Added support of private (passworded) servers
  • Introduced support of ZAttributesBase.ServerType and ZAttributesBase.ServerSecret for BF3, 4, H
  • Introduced a new one property ZMultiParams.Password

Zlo4NET v0.5.4.0 Pre-Alpha

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@GVNCoder GVNCoder released this 25 Sep 18:04
  • the logic for calculating the server Ping has been moved inside the parser
  • ZPingService service has been marked as internal

Zlo4NET v0.5.4.2 Pre-Alpha

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@GVNCoder GVNCoder released this 01 Feb 15:06
  • It is now allowed to run BFH in spectator mode
  • Now we do not count observer slots in the total number of available slots ZServerBase.PlayersCapacity

Zlo4NET v0.8.2.0 Alpha

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@GVNCoder GVNCoder released this 26 Aug 14:14
  • Solution migrated to .NET 5

Zlo4NET v0.8.1.0 Pre-Alpha

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@GVNCoder GVNCoder released this 02 Jul 13:34
  • introduced ZLoggerMessageEventArgs.Level property
  • bug fixes

WARNING, NOT STABLE

Zlo4NET v0.5.3.0 Pre-Alpha

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@GVNCoder GVNCoder released this 02 Jul 12:56
23e8f14
  • Introduced ZLogMessageArgs.Level property
  • bug fixes

Zlo4NET v0.8.0.0 Pre-Alpha

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@GVNCoder GVNCoder released this 17 Jun 18:37
  • Full code refactoring
  • A lot of optimizations
  • Now the API only manipulates the DTO

WARNING, NOT STABLE

Zlo4NET v0.5.2.2 Pre-Alpha

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@GVNCoder GVNCoder released this 30 May 12:30
  • Introduced ZBuffer.Size property

Zlo4NET v0.5.2.1 Pre-Alpha

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@GVNCoder GVNCoder released this 20 May 17:52
  • Fixed crashes related with stream rejection

Zlo4NET v0.5.2.0 Pre-Alpha

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@GVNCoder GVNCoder released this 14 May 10:25
  • improved logging system
    • fixed log message spam
  • changed the system for handling sudden disconnections, which should fix a lot of crashes associated with this