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GDevelop's embedded Piskel

Forked from official Piskel repository to be used in GDevelop. As well as added features from blurymind repository's piskel-plus branch (https://github.com/blurymind/piskel/tree/piskel-plus)

Development

  • npm i
  • npm run dev to start a development server (which does grunt play)
  • grunt serve to test the built package.
  • grunt build to build the package

Useful links:

Update GDevelop's used version

  • grunt build to build the package
  • rename the dest/prod folder to piskel-editor and zip it as piskel-editor.zip with zip -r piskel-editor.zip ./piskel-editor
    • Avoid desktop tools as folders like __MACOSX will be added to the zip if you are on macOS
  • make the zip available in an existing release on Github
  • update the import-zipped-external-editors command in package.json with the new version and do a npm run import-zipped-external-editors to note down the sha
  • update the command with the new sha

License

Copyright 2017 Julian Descottes

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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A simple web-based tool for Spriting and Pixel art.

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