ComicSans is a game made by the group Fellowship of the Game from the University of São Paulo - Brazil.
- Art:
- Jorge Luiz Tosta
- Music:
- Miguel Gardini
- Project Manager:
- Leonardo Pizani
- Programming:
- Luis Eduardo Rozante
- Ricardo Luiz Cardoso
None, for now...
- Add music to level selection room.
- Fix Kunais with wrong rotation.
- Carrot Pool has been remvoed from isBossPool in order to temporaly fix a bug with carrots on the second phase. Also player collider is now being disabled when Boss is defeated so the Player can't be hit by a carrot. Find a more permanet fix and revert this changes.
- It's possible to win and lose at the same time.
- Fix Player being able to lose 2 lifes when hit by more than one projectile at the same time.
- Make shot button a toggle.
- Move some values to SceneSettings.
- Rebuild audio system.
- Improve Boss action system.
- Add sound tagging system to AudioController to better control sounds.
- Improve prefab pooling system (take some aspects from the Audio system).
- Better indicate some Boss attacks so Players can't die without knowing what was coming.
- Add instructions screen.
- Add a new Boss.
- Make the game possible to be played only with keyboard.
- End screens for each Boss when the player wins.
- Improved start of the game.
- Make the player appear back on the Lobby next to the last entered room.
- Add end game screen when the Player defeats all Bosses.
- Make Xing Ling's Triple Kunais target player position.
- Fixed Punk sometimes going to wrong position on Wall attack.
- Fixed Punk scream not stoping on death.
- Fixed Punk wall attack on the 1st phase.
- Fixed Punk weird animations.
- Added new ending.
- Options menu in pause screen.
- Fixed first menu item not appearing selected after opening the menu.
- Centered menu and HUD into an UIController.
- Music reseting to max on Menu.
- Fixed music not playing at start if the music volume is not at maximum.
- Fixed reset options button not working on Pause menu.
- Fixed Lose Menu not disappearing when restarting.
- Fixed some Boss sounds not stopping immediatly when winning or losing.
- Restart button.
- Fixed game freezing if pressing Play on main menu before FadeIn effect was finished.
- Add UI instructios to main menu.
- Update instructions screen.
- Made the Player go on the direction of the scene portal when entering it.
- Fixed Oswaldo sometimes getting it's animations fliped on the x-axis.
- Clean up code and Unity project for possible final commit.
- Bounce projectiles never disappearing (very rare).
- Fixed Player sometimes remaining invincible.
- Make the game possible to be played with touch.
- Make the game possible to be played with controller.
- https://freesound.org/people/DSISStudios/sounds/241000/
- https://freesound.org/people/SoundCollectah/sounds/157802/
- https://freesound.org/people/erick_son/sounds/428141/
- https://freesound.org/people/Jedo/sounds/396463/
- https://freesound.org/people/redafs/sounds/379499/
- https://freesound.org/people/Breviceps/sounds/445109/
- https://freesound.org/people/Breviceps/sounds/445117/
- https://freesound.org/people/sonictechtonic/sounds/243565/
- https://freesound.org/people/PorkMuncher/sounds/263595/
- https://freesound.org/people/denao270/sounds/346373/
- https://freesound.org/people/Timbre/sounds/85618/
- https://freesound.org/people/EFlexMusic/sounds/396270/
- https://freesound.org/people/rrreed/sounds/322525/
- https://freesound.org/people/Maemi_no_yume/sounds/398634/
- https://freesound.org/people/Tomlija/sounds/104803/
This game has no relation to the font of the same name.