Releases: 5G-MAG/rt-xr-unity-player
rt-xr-unity-player v1.1.0
What's Changed
This release adds support for media pipelines and related features such as video textures and spatial audio sources on Android.
The most notable change is that Packages/rt.xr.maf is no longer provided as pre-compiled dependency through a git submodules, but instead has to be compiled from sources and the build artifacts need to be copied to the project. Most changes supporting this release are implemented in the media pipelines repository which provides the core Media Access Function library, media pipeline plugins.
Documentation :
rt-xr-unity-player v1.1.0-rc1
This is the initial release candidate to v1.1.0, adding support for media pipelines and related features such as video textures and spatial audio sources on Android devices.
rt-xr-unity-player v1.0.0
New features in v1.0.0
Android
Initial support for augmented reality, overlaying a scene or a node on top of a real world view, anchoring their position to objects detected :
- support for anchoring to 2D markers
- support for anchoring to the floor
- support for anchoring to horizontal/vertical planes
- support for anchoring to the viewer and controllers
- support for anchoring to geospatial coordinnates
All platforms
- Simple menu to switch between scenes defined in configuration file
See also the rt-xr-player complete feature list.
Documentation updates
Test-content updates
- Test content to support v1.0 and MPEG_anchor extensions: https://github.com/5G-MAG/rt-xr-content
rt-xr-unity-player v1.0.0-rc1
Release candidate for RT XR player v1 with support for AR anchors
What's Changed
- fix AR not following 2D markers by @Etiennefaivredarcier in #45
- Fix/player configuration by @nlsdvl in #47
- Feature/default camera controls by @nlsdvl in #58
Documentation updates:
Test-content updates
Test content to support MPEG_anchor extensions: https://github.com/5G-MAG/rt-xr-content
rt-xr-unity-player 1.0.0 beta 1
This release adds the following features:
Android:
Initial support for augmented reality, overlaying a scene or a node on top of a real world view, anchoring their position to objects detected :
- support for anchoring 2D marker detection
- support for floor detection
- support for horizontal/vertical planes detection
All platforms:
Simple menu to switch between scenes within a predefined list.
Runtime requirements
Android:
The player supports Android 9.0 – API Level 28 - and above.
Devices reported to work:
- Google Pixel 7
- Xiaomi Redmi Note 11 Pro 5G
Windows:
Windows 11 with OpenXR runtime.
rt-xr-unity-player v0.9
New features
The player specifies the .gltf files to load from the command line. These can be local files or HTTP URLs.
Scene Description Format features:
- Support media pipelines implementing the Media Access Function and Buffer APIs,
MPEG_buffer_circularandMPEG_accessor_timedglTF extensions - Video textures
- Spatial audio sources
- Interactivity behaviors defined at scene and node level
- Desktop HMD support through OpenXR (eg. Meta Quest Link)
This release has been tested with test content tagged as rt-xr-player-v0.9.0
See the Features page for detailed feature implementation status.