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Releases: 5G-MAG/rt-xr-unity-player

rt-xr-unity-player v1.1.0

27 Feb 15:22

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What's Changed

This release adds support for media pipelines and related features such as video textures and spatial audio sources on Android.

The most notable change is that Packages/rt.xr.maf is no longer provided as pre-compiled dependency through a git submodules, but instead has to be compiled from sources and the build artifacts need to be copied to the project. Most changes supporting this release are implemented in the media pipelines repository which provides the core Media Access Function library, media pipeline plugins.

Documentation :

rt-xr-unity-player v1.1.0-rc1

13 Feb 15:29
4a92eab

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Pre-release

This is the initial release candidate to v1.1.0, adding support for media pipelines and related features such as video textures and spatial audio sources on Android devices.

rt-xr-unity-player v1.0.0

29 Nov 11:13

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New features in v1.0.0

Android
Initial support for augmented reality, overlaying a scene or a node on top of a real world view, anchoring their position to objects detected :

  • support for anchoring to 2D markers
  • support for anchoring to the floor
  • support for anchoring to horizontal/vertical planes
  • support for anchoring to the viewer and controllers
  • support for anchoring to geospatial coordinnates

All platforms

  • Simple menu to switch between scenes defined in configuration file

See also the rt-xr-player complete feature list.

Documentation updates

Test-content updates

rt-xr-unity-player v1.0.0-rc1

22 Nov 10:54

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Release candidate for RT XR player v1 with support for AR anchors

What's Changed

Documentation updates:

Test-content updates

Test content to support MPEG_anchor extensions: https://github.com/5G-MAG/rt-xr-content

rt-xr-unity-player 1.0.0 beta 1

24 Sep 04:49
3678946

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Pre-release

This release adds the following features:

Android:

Initial support for augmented reality, overlaying a scene or a node on top of a real world view, anchoring their position to objects detected :
- support for anchoring 2D marker detection
- support for floor detection
- support for horizontal/vertical planes detection

All platforms:

Simple menu to switch between scenes within a predefined list.

Runtime requirements

Android:

The player supports Android 9.0 – API Level 28 - and above.

Devices reported to work:

  • Google Pixel 7
  • Xiaomi Redmi Note 11 Pro 5G

Windows:

Windows 11 with OpenXR runtime.

rt-xr-unity-player v0.9

05 Apr 09:45
4fd3534

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New features

The player specifies the .gltf files to load from the command line. These can be local files or HTTP URLs.

Scene Description Format features:

  • Support media pipelines implementing the Media Access Function and Buffer APIs, MPEG_buffer_circular and MPEG_accessor_timed glTF extensions
  • Video textures
  • Spatial audio sources
  • Interactivity behaviors defined at scene and node level
  • Desktop HMD support through OpenXR (eg. Meta Quest Link)

This release has been tested with test content tagged as rt-xr-player-v0.9.0

See the Features page for detailed feature implementation status.