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server 只负责将 https://github.com/78/xiaozhi-esp32/blob/main/docs/websocket.md 中的交互转换为http api, 具体的处理交给额外的服务端实现
device --> server ---(hook)----> <other side>
device <-- server <---(hook-response/rest/sse)----<other side>
tts(这一块我还不太熟悉)通过配置外部单独的服务处理
这样做的目的:
The text was updated successfully, but these errors were encountered:
这个整个流程的延迟会增加吧 ?
Sorry, something went wrong.
延迟 = 后端服务延迟 + llm服务延迟 llm服务延迟是不变的, 如果使用在线低码平台, 延迟取决于平台, 如果是本地部署的服务, 延迟可以忽略不记
完全可以轻量化,通过配置文件设置,轻量化不需要可视化界面。
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server 只负责将 https://github.com/78/xiaozhi-esp32/blob/main/docs/websocket.md 中的交互转换为http api, 具体的处理交给额外的服务端实现
device --> server ---(hook)----> <other side>
device <-- server <---(hook-response/rest/sse)----<other side>
tts(这一块我还不太熟悉)通过配置外部单独的服务处理
这样做的目的:
The text was updated successfully, but these errors were encountered: