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and edit YAML for a few (get started)
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DesignerWalkthrough/README.md

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name: Xamarin.iOS - Designer Walkthrough
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description: This sample is a demonstration of the final application that will be produced at the end of the Walkthrough - Using the iOS Designer guide.
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description: "Sample application created in the Walkthrough - Using the iOS Designer guide"
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# Designer Walkthrough
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This sample is a demonstration of the final application that will be produced at the end of the [Walkthrough - Using the iOS Designer](http://docs.xamarin.com/guides/ios/user_interface/designer/designer_walkthrough) guide.
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This sample is a demonstration of the final application that will be produced at the end of the [Walkthrough - Using the iOS Designer](https://docs.microsoft.com/xamarin/ios/user-interface/designer/introduction) guide.
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![Four screens designed in tutorial](Screenshots/image1.png)

DispatchSourceExamples/README.md

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name: Xamarin.iOS - Dispatch Source Examples
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description: This sample demonstrates how to create and configure different types of Dispatch Sources. Creating a dispatch source involves creating both the...
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description: "Demonstrates how to create and configure different types of Dispatch Sources. Creating a dispatch source involves creating both the..."
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* WriteMonitor - this type monitor file descriptors for available write buffer space.
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* ReadMonitor - monitor file descriptors for pending data.
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## Build Requirements
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Building this sample requires Xcode 5.0 and iOS SDK
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![Dispatch Source Examples application screenshot](Screenshots/screenshot-1.png "Dispatch Source Examples application screenshot")
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## License
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Code is released under the MIT license
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![Dispatch Source Examples application screenshot](Screenshots/screenshot-1.png "Dispatch Source Examples application screenshot")
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## Authors
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Oleg Demchenko
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Code is released under the MIT license

Drawing/README.md

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name: Xamarin.iOS - Drawing with CoreGraphics
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description: This sample illustrates how to use Core Graphics in MonoTouch. It covers on and off screen graphics contexts, layers, transformations, text,...
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description: "Illustrates how to use Core Graphics in Xamarin.iOS. It covers on and off screen graphics contexts, layers, transformations, text..."
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# Drawing with CoreGraphics
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This sample illustrates how to use Core Graphics in MonoTouch. It covers on
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This sample illustrates how to use Core Graphics in Xamarin.iOS. It covers on
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and off screen graphics contexts, layers, transformations, text, images,
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stencils, patterns, shadows, and more.
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![Drawing with CoreGraphics application screenshot](Screenshots/Drawing01.png "Drawing with CoreGraphics application screenshot")
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## Authors
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Bryan Costanich

DynamicsCatalog/README.md

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name: Xamarin.iOS - UIKit Dynamics Catalog
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description: This sample illustrates a number of uses of UIKit Dynamics. There are 8 view controllers, each shows a different way of using UIKit Dynamics. Based...
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description: "Illustrates a number of uses of UIKit Dynamics. There are 8 view controllers, each shows a different way of using UIKit Dynamics (iOS7)"
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extensions:
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tags:
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- ios7
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urlFragment: dynamicscatalog
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# UIKit Dynamics Catalog
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There are 8 view controllers, each shows a different way of using UIKit Dynamics.
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![Menu of options in sample app](Screenshots/01.png)
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Based on Apple's iOS7 UIKit Dynamics Catalog Sample.
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Link to Apple's sample: https://developer.apple.com/downloads/index.action?name=WWDC%202013#
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Link to Apple's sample: https://developer.apple.com/downloads/index.action?name=WWDC%202013#

FileSystemSampleCode/README.md

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name: Xamarin.iOS - File System
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description: This sample application demonstrates how to use the file system in iOS Working with the file system in iOS is not unlike working with the file...
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description: "Demonstrates how to use the file system in iOS Working with the file system in iOS is not unlike working with the file..."
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HelloWorld_iPhone/README.md

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name: 'Xamarin.iOS - Hello World: iPhone'
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description: "Hello world sample demonstrating the use of the UIButton and UILabel controls, and simple user interaction with them #getstarted"
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description: "Hello world sample demonstrating the use of the UIButton and UILabel controls, and simple user interaction with them (get started)"
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urlFragment: helloworld-iphone
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# Hello World: iPhone

Hello_ComplexUniversal/README.md

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name: Xamarin.iOS - Hello, Complex Universal
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description: "A sample demonstrating how to create universal applications that will run on both iPhone and iPad devices #getstarted"
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description: "Sample demonstrating how to create universal applications that will run on both iPhone and iPad devices (get started)"
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# Hello, Complex Universal

Hello_MultiScreen_iPhone/README.md

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name: Xamarin.iOS - Hello Multi-Screen iPhone
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description: 'An introduction to the primary pattern used in iOS for user interfaces: MVC (Model-View-Controller) #getstarted'
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description: 'An introduction to the primary pattern used in iOS for user interfaces: MVC (Model-View-Controller) (get started)'
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urlFragment: hello-multiscreen-iphone
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# Hello Multi-Screen iPhone

Hello_Universal/README.md

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name: Xamarin.iOS - Hello, Universal App
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description: "A sample demonstrating how to create universal applications that will run on both iPhone and iPad devices #getstarted"
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description: "A sample demonstrating how to create universal applications that will run on both iPhone and iPad devices (get started)"
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urlFragment: hello-universal
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# Hello, Universal App
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will run on both iPhone and iPad devices, by switching the UI based
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on the `UIInterfaceIdiom` enum.
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![Simple iPhone app](Screenshots/Hello_Universal1.png)
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![Simple iPhone app](Screenshots/Hello_Universal1.png)

Hello_iOS/README.md

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name: Xamarin.iOS - Hello, iOS
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description: "This sample is the application that will be built at the end of the Get Started guides #getstarted"
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description: "This sample is the application that will be built at the end of the Get Started guides"
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urlFragment: hello-ios
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# Hello, iOS
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There are two seperate folders containing a solution. **Hello.iOS** is the single view application that will be producted at the end of the [Hello, iOS Quickstart](https://docs.microsoft.com/xamarin/ios/get-started/hello-ios/hello-ios-quickstart), and **Hello.iOS_MultiScreen** is the two screen application produced at the end of the [Hello, iOS Multiscreen Quickstart](https://docs.microsoft.com/xamarin/ios/get-started/hello-ios-multiscreen/).
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![Phoneword running on iPhone simulator](Screenshots/image1.png)
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![Phoneword running on iPhone simulator](Screenshots/image1.png)

Hello_iPad/README.md

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name: Xamarin.iOS - Hello iPad
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description: "A simple hello world application demonstrating how to create, configure, and build applications specific to the iPad #getstarted"
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description: "A simple hello world application demonstrating how to create, configure, and build applications specific to the iPad (get started)"
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urlFragment: hello-ipad
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# Hello iPad
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![iPad app](Screenshots/HelloiPad01.png)

HomeKit/HomeKitIntro/README.md

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name: Xamarin.iOS - HomeKitIntro
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description: This sample application shows how to use HomeKit to write home automation applications in Xamarin.iOS. Enabling HomeKit in a Xamarin Application...
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name: Xamarin.iOS - Home Kit
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description: "Sample application shows how to use HomeKit to write home automation applications in Xamarin.iOS"
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