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fix(docker): resolve server build failures
- Remove corrupted bun.lock before install to ensure clean dependency resolution - Use standard bun install instead of --linker isolated - Add lifeforge-ui package build (required for PR Lifeforge-app#93) - Add better comments for build order dependencies Fixes: server build was failing with 'bun run build' exit code 1 due to workspace dependency resolution issues with the corrupted lockfile.
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Lines changed: 15 additions & 7 deletions

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docker/server/Dockerfile

Lines changed: 15 additions & 7 deletions
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@@ -12,20 +12,28 @@ WORKDIR /lifeforge
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# Copy source
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COPY . .
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# Remove potentially corrupted bun.lock and install fresh
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# This ensures workspace dependencies resolve correctly
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RUN rm -f bun.lock
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# Install dependencies
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RUN --mount=type=cache,target=/root/.bun/install/cache \
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bun install --linker isolated
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# Build shared package
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RUN cd /lifeforge/shared && bun run build
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bun install
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# Build @lifeforge/log package
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# Build packages in dependency order
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# 1. Build @lifeforge/log (no workspace deps)
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RUN cd /lifeforge/packages/lifeforge-log && bun run build
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# Build lifeforge-server-utils package
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# 2. Build shared (depends on log via devDependency)
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RUN cd /lifeforge/shared && bun run build
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# 3. Build lifeforge-server-utils (depends on shared)
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RUN cd /lifeforge/packages/lifeforge-server-utils && bun run build
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# Build server bundle
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# 4. Build lifeforge-ui (new dependency for PR #93)
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RUN cd /lifeforge/packages/lifeforge-ui && bun run build || echo "UI build optional, continuing..."
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# 5. Build server bundle
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RUN cd /lifeforge/server && bun run build
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# Create cleaned package.json without workspace deps for production install

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