1 file changed
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-1
lines changed- MonoGame.Framework/BoundingBox.cs+1-1
- MonoGame.Framework/Content/ContentManager.cs+2-2
- MonoGame.Framework/Content/ResourceContentManager.cs+21
- MonoGame.Framework/DrawableGameComponent.cs+22-2
- MonoGame.Framework/ExitingEventArgs.cs+15
- MonoGame.Framework/Game.cs+30-24
- MonoGame.Framework/GameComponent.cs+13
- MonoGame.Framework/GameWindow.cs+7
- MonoGame.Framework/Graphics/Effect/Effect.cs+38-3
- MonoGame.Framework/Graphics/Effect/EffectAnnotation.cs+22-2
- MonoGame.Framework/Graphics/Effect/EffectMaterial.cs+14-2
- MonoGame.Framework/Graphics/Effect/EffectParameter.cs+219-26
- MonoGame.Framework/Graphics/Effect/EffectPass.cs+14-1
- MonoGame.Framework/Graphics/Effect/EffectTechnique.cs+70-26
- MonoGame.Framework/Graphics/Effect/IEffectMatrices.cs+13-2
- MonoGame.Framework/Graphics/Effect/SkinnedEffect.cs+4-1
- MonoGame.Framework/Graphics/GraphicsDebug.cs+3
- MonoGame.Framework/Graphics/GraphicsDevice.cs+186-5
- MonoGame.Framework/Graphics/GraphicsResource.cs+28-4
- MonoGame.Framework/Graphics/ModelBone.cs+40-49
- MonoGame.Framework/Graphics/ModelMesh.cs+48-74
- MonoGame.Framework/Graphics/ModelMeshPart.cs+37-1
- MonoGame.Framework/Graphics/OcclusionQuery.cs+3
- MonoGame.Framework/Graphics/PresentationParameters.cs+6
- MonoGame.Framework/Graphics/SpriteFont.cs+13-5
- MonoGame.Framework/Graphics/States/SamplerState.cs+122-1
- MonoGame.Framework/Graphics/Vertices/DynamicIndexBuffer.cs+119-39
- MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs+54-23
- MonoGame.Framework/GraphicsDeviceManager.cs+17-2
- MonoGame.Framework/Input/GamePadButtons.cs+6-1
- MonoGame.Framework/Input/GamePadDPad.cs+4-1
- MonoGame.Framework/Input/GamePadThumbSticks.cs+6
- MonoGame.Framework/Input/KeyboardInput.cs+6
- MonoGame.Framework/Input/MessageBox.cs+7-1
- MonoGame.Framework/Input/MouseCursor.cs+5-1
- MonoGame.Framework/Input/Touch/TouchLocation.cs+54-8
- MonoGame.Framework/Input/Touch/TouchPanel.cs+19-6
- MonoGame.Framework/Input/Touch/TouchPanelCapabilities.cs+5-2
- MonoGame.Framework/Input/Touch/TouchPanelState.cs+13
- MonoGame.Framework/Platform/Graphics/IWindowInfo.OpenGL.cs+6
- MonoGame.Framework/Platform/Graphics/OcclusionQuery.OpenGL.cs+1
- MonoGame.Framework/Platform/Graphics/RenderTarget2D.OpenGL.cs+1
- MonoGame.Framework/Platform/Graphics/RenderTargetCube.OpenGL.cs+1
- MonoGame.Framework/Platform/Graphics/Texture.OpenGL.cs+1
- MonoGame.Framework/Platform/Graphics/Vertices/IndexBuffer.OpenGL.cs+1
- MonoGame.Framework/Platform/Graphics/Vertices/VertexBuffer.OpenGL.cs+1
- MonoGame.Framework/Platform/Input/GamePad.SDL.cs+3
- MonoGame.Framework/Platform/SDL/SDLGamePlatform.cs+19-3
- MonoGame.Framework/Platform/SDL/SDLGameWindow.cs+4
- MonoGame.Framework/Platform/Windows/WinFormsGameWindow.cs+7
- MonoGame.Framework/Quaternion.cs+7
- README.md+1-1
- REQUIREMENTS.md+1-1
- Tests/Framework/GameTest.cs+1-1
- Tools/MonoGame.Content.Builder.Editor/MainWindow.cs+1-1
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