Linux build and CI #335
main.yml
on: pull_request
Matrix: Linux-Runtime
Matrix: Windows-Runtime
Matrix: Assembly-Processor
Matrix: iOS-Runtime
Matrix: VS-Package
Windows-Tests-Simple
/
Test (Debug, Simple)
8m 52s
Windows-Tests-Game
/
Test Game Common (Debug)
7m 29s
Matrix: Windows-Tests-Game / Game-GraphicsApi
Linux-Tests-Game
/
Test Game Common (Debug)
2m 30s
Linux-Tests-Game
/
Test Game Vulkan (Debug)
2m 8s
Linux-Tests-Simple
/
Test (Debug)
1m 16s
Annotations
8 errors and 69 warnings
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Windows-Tests-Game / Test Game Direct3D12 (Debug)
Process completed with exit code 1.
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Linux-Tests-Game / Test Game Vulkan (Debug)
Failed test were found and 'fail-on-error' option is set to true
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Linux-Tests-Game / Test Game Vulkan (Debug)
Process completed with exit code 1.
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Linux-Tests-Game / Test Game Common (Debug)
The run was canceled by @xen2.
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Linux-Tests-Game / Test Game Common (Debug)
Failed test were found and 'fail-on-error' option is set to true
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Linux-Tests-Game / Test Game Common (Debug)
Process completed with exit code 1.
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Assembly-Processor (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Linux-Runtime (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Runtime (Release, Direct3D11) / Build (Release, Direct3D11)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Runtime (Release, Direct3D12) / Build (Release, Direct3D12)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Runtime (Release, Vulkan) / Build (Release, Vulkan)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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VS-Package (Debug) / Build (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Linux-Tests-Simple / Build for Linux (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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iOS-Runtime (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Linux-Tests-Simple / Test (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Tests-Game / Test Game Common (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
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Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
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Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
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Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
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Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
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Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
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Windows-Tests-Game / Test Game Direct3D12 (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Tests-Game / Test Game Direct3D12 (Debug):
sources/engine/Stride.Audio/Native/XAudio2.cpp#L2102
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
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Windows-Tests-Game / Test Game Direct3D12 (Debug):
sources/engine/Stride.Audio/Native/XAudio2.cpp#L2101
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
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Windows-Tests-Game / Test Game Direct3D12 (Debug):
sources/engine/Stride.Audio/Native/XAudio2.cpp#L2100
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
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Windows-Tests-Game / Test Game Direct3D12 (Debug):
sources/engine/Stride.Audio/Native/XAudio2.cpp#L2072
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
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Windows-Tests-Game / Test Game Direct3D12 (Debug):
sources/engine/Stride.Audio/Native/XAudio2.cpp#L2071
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
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Windows-Tests-Game / Test Game Direct3D12 (Debug):
sources/engine/Stride.Audio/Native/XAudio2.cpp#L2070
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
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Windows-Tests-Game / Test Game Direct3D12 (Debug):
sources/engine/Stride.Audio/Native/XAudio2.cpp#L2069
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
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Windows-Tests-Game / Test Game Direct3D12 (Debug):
sources/engine/Stride.Audio/Native/XAudio2.cpp#L1624
first argument in call to '__builtin_memset' is a pointer to non-trivially copyable type 'X3DAUDIO_EMITTER' (aka 'struct X3DAUDIO_EMITTER')
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Windows-Tests-Game / Test Game Direct3D12 (Debug):
sources/engine/Stride.Audio/Native/XAudio2.cpp#L1531
first argument in call to '__builtin_memset' is a pointer to non-trivially copyable type 'X3DAUDIO_LISTENER' (aka 'struct X3DAUDIO_LISTENER')
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Windows-Tests-Game / Test Game Direct3D12 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
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Linux-Tests-Game / Build for Linux (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, jakoch/install-vulkan-sdk-action@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
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Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
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Linux-Tests-Game / Build for Linux (Debug):
deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
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Linux-Tests-Game / Build for Linux (Debug):
deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
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Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
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Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
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Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
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Linux-Tests-Game / Build for Linux (Debug):
deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
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Linux-Tests-Game / Build for Linux (Debug):
deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
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Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
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Linux-Tests-Game / Build for Linux (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
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Linux-Tests-Game / Build for Linux (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
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Windows-Tests-Game / Test Game Direct3D11 (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
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Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
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Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
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Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Simple / Test (Debug, Simple)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\Windows\x86\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
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Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\Windows\x64\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
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Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\x86\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
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Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\x64\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
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Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\ARM\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
|
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Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Simple / Test (Debug, Simple):
sources/engine/Stride.VirtualReality/OculusOVR/OculusOVR.cpp#L397
variable length arrays in C++ are a Clang extension
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Windows-Tests-Simple / Test (Debug, Simple):
sources/engine/Stride.VirtualReality/OculusOVR/OculusOVR.cpp#L397
variable length arrays in C++ are a Clang extension
|
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Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1, jakoch/install-vulkan-sdk-action@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
|
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Windows-Tests-Game / Test Game Vulkan (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
|
|
Linux-Tests-Game / Test Game Vulkan (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
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Linux-Tests-Game / Test Game Common (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
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linux-simple-test-binaries
Expired
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135 MB |
sha256:07a9ee26a1c14fe058fd16828f11827c326d8b7210c266613f91087401dc6e52
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linux-vulkan-test-binaries
Expired
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452 MB |
sha256:3f3ea5d5661dd36676cb79e6eabc90412aeb7d5b5edc341f76cfef875936d707
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test-artifacts-game-Direct3D11
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1.71 KB |
sha256:ec8d6bcfdb722f408906e5c2ddb10790709c31a51f90c65c7a044faa22dc9978
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test-artifacts-game-Direct3D12
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35.4 MB |
sha256:3710324466090545f31dc02b61cbe249031c3593f5b499066287f56fe3728326
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test-artifacts-game-Vulkan
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1.69 KB |
sha256:9d843b8112257d05f4553866e0e5087042e443d2c35666c571d194bbd3900b3e
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test-artifacts-game-common
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440 Bytes |
sha256:05429663a385cc521d379b811c4f00e596c70efd89b292580e7870324c1b960a
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