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Linux build and CI #335

Linux build and CI

Linux build and CI #335

Triggered via pull request April 14, 2026 05:35
Status Cancelled
Total duration 13m 59s
Artifacts 6

main.yml

on: pull_request
Matrix: Linux-Runtime
Matrix: Windows-Runtime
Matrix: Assembly-Processor
Matrix: iOS-Runtime
Matrix: VS-Package
Linux-Tests-Game  /  Build for Linux (Debug)
8m 48s
Linux-Tests-Game / Build for Linux (Debug)
Linux-Tests-Simple  /  Build for Linux (Debug)
3m 2s
Linux-Tests-Simple / Build for Linux (Debug)
Windows-Tests-Simple  /  Test (Debug, Simple)
8m 52s
Windows-Tests-Simple / Test (Debug, Simple)
Windows-Tests-Game  /  Test Game Common (Debug)
7m 29s
Windows-Tests-Game / Test Game Common (Debug)
Matrix: Windows-Tests-Game / Game-GraphicsApi
Linux-Tests-Game  /  Test Game Common (Debug)
2m 30s
Linux-Tests-Game / Test Game Common (Debug)
Linux-Tests-Game  /  Test Game Vulkan (Debug)
2m 8s
Linux-Tests-Game / Test Game Vulkan (Debug)
Linux-Tests-Simple  /  Test (Debug)
1m 16s
Linux-Tests-Simple / Test (Debug)
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8 errors and 69 warnings
Windows-Tests-Game / Test Game Direct3D12 (Debug)
Process completed with exit code 1.
Linux-Tests-Game / Test Game Vulkan (Debug)
Failed test were found and 'fail-on-error' option is set to true
Linux-Tests-Game / Test Game Vulkan (Debug)
Process completed with exit code 1.
Linux-Tests-Game / Test Game Common (Debug)
The run was canceled by @xen2.
Linux-Tests-Game / Test Game Common (Debug)
Failed test were found and 'fail-on-error' option is set to true
Linux-Tests-Game / Test Game Common (Debug)
Process completed with exit code 1.
CI
The run was canceled by @xen2.
CI
The run was canceled by @xen2.
Assembly-Processor (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Linux-Runtime (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Runtime (Release, Direct3D11) / Build (Release, Direct3D11)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Runtime (Release, Direct3D12) / Build (Release, Direct3D12)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Runtime (Release, Vulkan) / Build (Release, Vulkan)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
VS-Package (Debug) / Build (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Linux-Tests-Simple / Build for Linux (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
iOS-Runtime (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Linux-Tests-Simple / Test (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Game / Test Game Common (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Direct3D12 (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2102
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2101
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2100
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2072
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2071
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2070
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2069
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L1624
first argument in call to '__builtin_memset' is a pointer to non-trivially copyable type 'X3DAUDIO_EMITTER' (aka 'struct X3DAUDIO_EMITTER')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L1531
first argument in call to '__builtin_memset' is a pointer to non-trivially copyable type 'X3DAUDIO_LISTENER' (aka 'struct X3DAUDIO_LISTENER')
Windows-Tests-Game / Test Game Direct3D12 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Linux-Tests-Game / Build for Linux (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, jakoch/install-vulkan-sdk-action@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Linux-Tests-Game / Build for Linux (Debug): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Linux-Tests-Game / Build for Linux (Debug): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Linux-Tests-Game / Build for Linux (Debug): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Linux-Tests-Game / Build for Linux (Debug): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Linux-Tests-Game / Build for Linux (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
Linux-Tests-Game / Build for Linux (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
Windows-Tests-Game / Test Game Direct3D11 (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Simple / Test (Debug, Simple)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\Windows\x86\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\Windows\x64\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\x86\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\x64\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\ARM\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Vulkan (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1, jakoch/install-vulkan-sdk-action@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Vulkan (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
Windows-Tests-Game / Test Game Vulkan (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
Linux-Tests-Game / Test Game Vulkan (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Linux-Tests-Game / Test Game Common (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/

Artifacts

Produced during runtime
Name Size Digest
linux-simple-test-binaries Expired
135 MB
sha256:07a9ee26a1c14fe058fd16828f11827c326d8b7210c266613f91087401dc6e52
linux-vulkan-test-binaries Expired
452 MB
sha256:3f3ea5d5661dd36676cb79e6eabc90412aeb7d5b5edc341f76cfef875936d707
test-artifacts-game-Direct3D11
1.71 KB
sha256:ec8d6bcfdb722f408906e5c2ddb10790709c31a51f90c65c7a044faa22dc9978
test-artifacts-game-Direct3D12
35.4 MB
sha256:3710324466090545f31dc02b61cbe249031c3593f5b499066287f56fe3728326
test-artifacts-game-Vulkan
1.69 KB
sha256:9d843b8112257d05f4553866e0e5087042e443d2c35666c571d194bbd3900b3e
test-artifacts-game-common
440 Bytes
sha256:05429663a385cc521d379b811c4f00e596c70efd89b292580e7870324c1b960a