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Linux build and CI #295

Linux build and CI

Linux build and CI #295

Triggered via pull request April 11, 2026 17:26
Status Cancelled
Total duration 40m 26s
Artifacts 3

main.yml

on: pull_request
Matrix: Linux-Runtime
Matrix: Windows-Runtime
Matrix: Assembly-Processor
Matrix: iOS-Runtime
Matrix: VS-Package
Linux-Tests-Game  /  Build for Linux (Debug)
10m 36s
Linux-Tests-Game / Build for Linux (Debug)
Linux-Tests-Simple  /  Build for Linux (Debug)
3m 10s
Linux-Tests-Simple / Build for Linux (Debug)
Windows-Tests-Simple  /  Test (Debug, Simple)
8m 9s
Windows-Tests-Simple / Test (Debug, Simple)
Windows-Tests-Game  /  Test Game Common (Debug)
6m 27s
Windows-Tests-Game / Test Game Common (Debug)
Matrix: Windows-Tests-Game / Game-GraphicsApi
Linux-Tests-Game  /  Test Game Common (Debug)
2m 1s
Linux-Tests-Game / Test Game Common (Debug)
Linux-Tests-Game  /  Test Game Vulkan (Debug)
5m 37s
Linux-Tests-Game / Test Game Vulkan (Debug)
Linux-Tests-Simple  /  Test (Debug)
34m 48s
Linux-Tests-Simple / Test (Debug)
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6 errors and 77 warnings
Linux-Tests-Game / Test Game Common (Debug)
Process completed with exit code 1.
Linux-Tests-Game / Test Game Vulkan (Debug)
Process completed with exit code 1.
Linux-Tests-Simple / Test (Debug)
The run was canceled by @xen2.
Linux-Tests-Simple / Test (Debug)
The operation was canceled.
CI
The run was canceled by @xen2.
CI
The run was canceled by @xen2.
Assembly-Processor (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Linux-Runtime (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Runtime (Release, Direct3D11) / Build (Release, Direct3D11)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Runtime (Release, Direct3D11) / Build (Release, Direct3D11): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Windows-Runtime (Release, Direct3D11) / Build (Release, Direct3D11): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Windows-Runtime (Release, Direct3D11) / Build (Release, Direct3D11): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Windows-Runtime (Release, Direct3D11) / Build (Release, Direct3D11): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Windows-Runtime (Release, Vulkan) / Build (Release, Vulkan)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Runtime (Release, Direct3D12) / Build (Release, Direct3D12)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
VS-Package (Debug) / Build (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Linux-Tests-Simple / Build for Linux (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
iOS-Runtime (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Game / Test Game Common (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Simple / Test (Debug, Simple)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Samples.Templates
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\Windows\x86\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\Windows\x64\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\x86\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\x64\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\ARM\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Direct3D12 (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2102
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2101
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2100
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2072
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2071
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2070
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L2069
first argument in call to '__builtin_memcpy' is a pointer to non-trivially copyable type 'X3DAUDIO_VECTOR' (aka 'XMFLOAT3')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L1624
first argument in call to '__builtin_memset' is a pointer to non-trivially copyable type 'X3DAUDIO_EMITTER' (aka 'struct X3DAUDIO_EMITTER')
Windows-Tests-Game / Test Game Direct3D12 (Debug): sources/engine/Stride.Audio/Native/XAudio2.cpp#L1531
first argument in call to '__builtin_memset' is a pointer to non-trivially copyable type 'X3DAUDIO_LISTENER' (aka 'struct X3DAUDIO_LISTENER')
Windows-Tests-Game / Test Game Direct3D12 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Direct3D11 (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Vulkan (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, jakoch/install-vulkan-sdk-action@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Windows-Tests-Game / Test Game Vulkan (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
Windows-Tests-Game / Test Game Vulkan (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
Linux-Tests-Game / Build for Linux (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, jakoch/install-vulkan-sdk-action@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Linux-Tests-Game / Build for Linux (Debug): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Linux-Tests-Game / Build for Linux (Debug): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
Linux-Tests-Game / Build for Linux (Debug): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Linux-Tests-Game / Build for Linux (Debug): deps/OculusOVR/Include/Extras/OVR_CAPI_Util.h#L11
#include resolved using non-portable Microsoft search rules as: D:\a\stride\stride\sources\engine\Stride.VirtualReality\OculusOVR\../../../../deps/OculusOVR/Include\OVR_CAPI.h
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
Linux-Tests-Game / Build for Linux (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
Linux-Tests-Game / Build for Linux (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
Linux-Tests-Game / Test Game Common (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Linux-Tests-Game / Test Game Vulkan (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Linux-Tests-Simple / Test (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/

Artifacts

Produced during runtime
Name Size Digest
linux-simple-test-binaries Expired
535 MB
sha256:31c484140574b3813008dfff390ea3f412293d088d18803dc37c3e169106c8d8
linux-vulkan-test-binaries Expired
1.55 GB
sha256:0e2076ce1f8672d62b5c3d86a6e614d60acdd4dd32e59d67aaa2cc844e09ca68
test-artifacts-linux-vulkan
8.41 MB
sha256:c877def1283b70d12b824e1b23db2dc69c61715b52b587d31f9258e08962beab