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New approach, fix deps
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Cargo.lock

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Cargo.toml

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@@ -28,17 +28,9 @@ wgpu = { version = "0.18", features = ["spirv", "vulkan-portability"] }
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winit = { version = "0.29", features = [
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"rwh_05" # This is to maintain support with the latest version of wgpu. Should be removed once wgpu implements rwh_06.
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] }
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cfg-if = "1.0.0"
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gravylib_helpers = { path = "./gravylib_helpers" }
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gravylib_macros = { path = "./gravylib_macros" }
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structopt = "0.3"
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strum = { version = "0.25", default_features = false, features = [
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"std",
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"derive",
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] }
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bytemuck = "1.6.3"
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env_logger = "0.10.0"
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spirv-builder = { version = "=0.9.0", features = ["watch"] }
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[build-dependencies]
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spirv-builder = { version = "=0.9.0", features = ["watch"] }

README.md

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@@ -37,6 +37,7 @@ To learn more about the project, you can join the [**Discord**](https://discord.
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- [x] Use macros to reduce boilerplate
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- [x] Upgrade wgpu version
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- [x] Upgrade winit version
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- [ ] Isolate examples
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- [ ] Implement hot reloading
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- [ ] More examples from shadertoy
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- [ ] Make a custom example or two to showcase rust features in shaders

src/lib.rs

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@@ -9,10 +9,8 @@ use winit::event_loop::EventLoopBuilder;
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mod graphics;
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use graphics::run;
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pub use gravylib_macros as macros;
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pub use gravylib_helpers as helpers;
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pub use helpers::*;
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pub use macros::*;
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use helpers::*;
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pub struct Shader {
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#[allow(dead_code)]

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