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rename : Anti-attack -> Bulletproof. (Thanks to @annahiidd in #1)
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README.md

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@@ -86,7 +86,7 @@ The game continues until a faction achieves its win condition; for the Residents
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| Rebel | <img width="100" height="100" src="https://raw.githubusercontent.com/sadrasabouri/mafia/master/static/images/roles/Rebel_1.png"> |
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| Detective | <img width="100" height="100" src="https://raw.githubusercontent.com/sadrasabouri/mafia/master/static/images/roles/Doctor_1.png"><img width="100" height="100" src="https://raw.githubusercontent.com/sadrasabouri/mafia/master/static/images/roles/Doctor_2.png"> |
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| Detective | <img width="100" height="100" src="https://raw.githubusercontent.com/sadrasabouri/mafia/master/static/images/roles/Detective_1.png"> |
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| Anti-attack | <img width="100" height="100" src="https://raw.githubusercontent.com/sadrasabouri/mafia/master/static/images/roles/Anti-attack_1.png"> |
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| Bulletproof | <img width="100" height="100" src="https://raw.githubusercontent.com/sadrasabouri/mafia/master/static/images/roles/Bulletproof_1.png"> |
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| Resident | <img width="100" height="100" src="https://raw.githubusercontent.com/sadrasabouri/mafia/master/static/images/roles/Resident_1.png"><img width="100" height="100" src="https://raw.githubusercontent.com/sadrasabouri/mafia/master/static/images/roles/Resident_2.png"><img width="100" height="100" src="https://raw.githubusercontent.com/sadrasabouri/mafia/master/static/images/roles/Resident_3.png"><img width="100" height="100" src="https://raw.githubusercontent.com/sadrasabouri/mafia/master/static/images/roles/Resident_4.png"> |
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## References

mafia_params.py

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"Mafia",
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"Resident",
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"Rebel",
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"Anti-attack",
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"Bulletproof",
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"Mafia",
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"Resident",
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"Resident",
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"Doctor" : 2,
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"Rebel" : 1,
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"Detective" : 1,
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"Anti-attack" : 1}
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"Bulletproof" : 1}
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descriptions = {"Don" : "Don is the boss of the mafia group. At night mode Don decides whom to be killed from the mafia team.",
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"Resident" : "Resident is the typical player of the game. he/she has no power but to blame mafia in order to remove them from the game in day mode.",
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"Mafia" : "Mafia is the simple participant of the mafia team. Mafia gets up at night and try to decide which one of the players they want to kill.",
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"Doctor": "Doctor gets up after mafia team and tries to rescue a person (or two in the first night) from mafia's shot.",
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"Detective" : "Detective gets up after Doctor and tries to ask GOD if someone is good (Resident, Doctor, Rebel, Anti-attack)."
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"Detective" : "Detective gets up after Doctor and tries to ask GOD if someone is good (Resident, Doctor, Rebel, Bulletproof)."
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"or bad(Mafia), but his/her first attempt to ask from Don may be answered incorrect by GOD.",
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"Rebel" : "Rebel gets up at night mode and kills a person.if the victim was chosen from residents, Rebel (him/her)self may die.",
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"Anti-attack" : "Anti-attack doesn't hurt from night shots. he/she won't die through night mode."}
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"Bulletproof" : "Bulletproof doesn't hurt from night shots. he/she won't die through night mode."}
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descriptions_fa = {"Don" : "دن رییس گروه مافیا است. در شب دن تصمیم می گیرد که چه کسی را از طرف تیم مافیا خارج کند",
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"Resident" : "شهروند عضو ساده شهر است. تنها قدرتی که شهروند دارد حذف افراد به واسطه رای گیری در روز است",
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"وضعیت او را مشخص نمیکند",
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"Rebel" : "شورشی عضو تیم شهروندان است. او در شب از خواب بیدار می شود و سعی میکند یکی از اعضای تیم مافیا را هدف بگیرد در صورتی که"
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"او مافیا را به درستی تشخیص دهد مافیا خواهد مرد و در غیر این صورت شورشی در اثر غم کشتن یک شهروند خود می میرد",
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"Anti-attack" : "ضد ضربه از ضربات شب مافیا و شورشی در امان است. او هیچگاه در شب نمی میرد"}
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"Bulletproof" : "ضد ضربه از ضربات شب مافیا و شورشی در امان است. او هیچگاه در شب نمی میرد"}
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role2fa = {"Don" : "دن",
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"Resident" : "شهروند",
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"Mafia" : "مافیا",
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"Doctor": "دکتر",
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"Detective" : "کارآگاه",
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"Rebel" : "شورشی",
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"Anti-attack" : "ضد ضربه"}
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"Bulletproof" : "ضد ضربه"}

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