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help_fuzzy.pd
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69 lines (69 loc) · 2.56 KB
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#N canvas 539 116 736 637 10;
#X obj 8 17 cnv 15 680 40 empty empty Generative_series 20 12 0 14
-233017 -66577 0;
#X obj 303 21 cnv 15 380 40 empty empty ABS:rr_fuzzy 20 20 0 24 -128992
-262144 0;
#X obj 29 443 rr_OUTdac~;
#X obj 30 553 rr_record~;
#X msg 193 527 rec01.wav;
#X text 309 540 1st toggle turn ON/OFF your Dsp. 2nd toggle visualize
the wave sound. Slide is for volume.;
#X text 309 580 You can record your performance. Put the name. It show
passing seconds while recording. Bang to reset., f 56;
#X obj 30 80 rr_density;
#X text 308 76 HOW TO: Use density to define how much times in seconds
you choose bang occures.;
#X text 309 485 Echo~ repeats sound (e1 \, e2 \, ...) every ms you
put as parameter and fade out. You can put multiples in sequence. You
can put 3rd attribute from 0-1 for feedback.;
#X obj 142 419 *~ 0.25;
#X obj 30 373 /~ 3;
#X msg 30 326 next \$1;
#X text 309 358 With fm you can generate a frequency modulated sound
\; 1st is carrier (0-127) \; 2nd is ratio for modulator (0-10) \; 3rd
modulation index (0-20) \; 4th timbre (0-1) \; 5th mix (0-1) \; 6th
attack in ms \; 7th release in ms \; 8th decay (1-8)., f 58;
#X obj 30 233 rr_allscales;
#X text 308 110 Trga (trg arguments version) needs four arguments:
1st is division of inlet bangs \; 2nd is offset \; 3rd how many hits
\; 4rt is total length of sequence to divide in hits.;
#X obj 30 145 rr_play;
#X text 309 241 In allscales: put in 2nd inlet a progressive series
(list) of intervals which represents the elements of the scale to use
(mod 12).;
#X text 308 184 in Play choose how many elements in your sequence [num]
then [set].You can click [set] again for a new sequence. You can bang
in 2nd inlet to [set]. 3rd inlet (2-6) how many repetitions of sequence
to bang out in 2nd outlet.;
#X obj 70 294 rr_fuzzy 80;
#X msg 145 217 0 2 4 5 7 9 11;
#X obj 30 396 rr_echo~ e1 1000 0.25;
#X floatatom 163 279 5 0 0 0 - - -;
#X obj 30 256 t f f;
#X obj 30 210 + 25;
#X obj 30 349 clone 16 rr_fm~ 1 0.5 0.15 0.95 10 2500 3;
#X text 309 299 Fuzzy needs an argument (0-100) that is probability
to return the same inlet or change it (+/-).;
#X obj 70 256 + 7;
#X connect 2 0 3 0;
#X connect 2 1 3 1;
#X connect 4 0 3 2;
#X connect 7 0 16 0;
#X connect 10 0 2 1;
#X connect 10 0 2 0;
#X connect 11 0 21 0;
#X connect 12 0 25 0;
#X connect 14 0 23 0;
#X connect 16 0 24 0;
#X connect 19 0 12 0;
#X connect 19 1 7 1;
#X connect 20 0 14 1;
#X connect 21 0 2 0;
#X connect 21 0 2 1;
#X connect 21 1 10 0;
#X connect 22 0 19 1;
#X connect 23 0 12 0;
#X connect 23 1 27 0;
#X connect 24 0 14 0;
#X connect 25 0 11 0;
#X connect 27 0 19 0;