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Add remaining HTMLElement types
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15 files changed

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src/Canvas.js

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src/Canvas.res

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@@warning("-30")
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open Prelude
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open Event
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open File
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type offscreenRenderingContextId =
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| @as("2d") V2d
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| @as("bitmaprenderer") Bitmaprenderer
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| @as("webgl") Webgl
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| @as("webgl2") Webgl2
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| @as("webgpu") Webgpu
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/**
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[See OffscreenCanvas on MDN](https://developer.mozilla.org/docs/Web/API/OffscreenCanvas)
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*/
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type offscreenCanvas = {
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...eventTarget,
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/**
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These attributes return the dimensions of the OffscreenCanvas object's bitmap.
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They can be set, to replace the bitmap with a new, transparent black bitmap of the specified dimensions (effectively resizing it).
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[Read more on MDN](https://developer.mozilla.org/docs/Web/API/OffscreenCanvas/width)
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*/
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mutable width: int,
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/**
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These attributes return the dimensions of the OffscreenCanvas object's bitmap.
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They can be set, to replace the bitmap with a new, transparent black bitmap of the specified dimensions (effectively resizing it).
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[Read more on MDN](https://developer.mozilla.org/docs/Web/API/OffscreenCanvas/height)
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*/
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mutable height: int,
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}
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/**
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[See ImageBitmap on MDN](https://developer.mozilla.org/docs/Web/API/ImageBitmap)
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*/
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type imageBitmap = {
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/**
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Returns the intrinsic width of the image, in CSS pixels.
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[Read more on MDN](https://developer.mozilla.org/docs/Web/API/ImageBitmap/width)
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*/
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width: int,
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/**
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Returns the intrinsic height of the image, in CSS pixels.
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[Read more on MDN](https://developer.mozilla.org/docs/Web/API/ImageBitmap/height)
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*/
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height: int,
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}
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type offscreenRenderingContext = any
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type imageEncodeOptions = {
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@as("type") mutable type_: string,
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mutable quality: any,
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}
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module OffscreenCanvas = {
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/**
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[Read more on MDN](https://developer.mozilla.org/docs/Web/API/OffscreenCanvas)
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*/
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@new
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external make: (int, int) => offscreenCanvas = "OffscreenCanvas"
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/**
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Returns an object that exposes an API for drawing on the OffscreenCanvas object. contextId specifies the desired API: "2d", "bitmaprenderer", "webgl", or "webgl2". options is handled by that API.
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This specification defines the "2d" context below, which is similar but distinct from the "2d" context that is created from a canvas element. The WebGL specifications define the "webgl" and "webgl2" contexts. [WEBGL]
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Returns null if the canvas has already been initialized with another context type (e.g., trying to get a "2d" context after getting a "webgl" context).
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[Read more on MDN](https://developer.mozilla.org/docs/Web/API/OffscreenCanvas/getContext)
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*/
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@send
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external getContext: (
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offscreenCanvas,
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offscreenRenderingContextId,
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any,
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) => offscreenRenderingContext = "getContext"
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/**
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Returns a newly created ImageBitmap object with the image in the OffscreenCanvas object. The image in the OffscreenCanvas object is replaced with a new blank image.
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[Read more on MDN](https://developer.mozilla.org/docs/Web/API/OffscreenCanvas/transferToImageBitmap)
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*/
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@send
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external transferToImageBitmap: offscreenCanvas => imageBitmap = "transferToImageBitmap"
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/**
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Returns a promise that will fulfill with a new Blob object representing a file containing the image in the OffscreenCanvas object.
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The argument, if provided, is a dictionary that controls the encoding options of the image file to be created. The type field specifies the file format and has a default value of "image/png"; that type is also used if the requested type isn't supported. If the image format supports variable quality (such as "image/jpeg"), then the quality field is a number in the range 0.0 to 1.0 inclusive indicating the desired quality level for the resulting image.
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[Read more on MDN](https://developer.mozilla.org/docs/Web/API/OffscreenCanvas/convertToBlob)
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*/
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@send
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external convertToBlob: (offscreenCanvas, imageEncodeOptions) => Promise.t<blob> = "convertToBlob"
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}
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module ImageBitmap = {
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/**
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Releases imageBitmap's underlying bitmap data.
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[Read more on MDN](https://developer.mozilla.org/docs/Web/API/ImageBitmap/close)
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*/
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@send
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external close: imageBitmap => unit = "close"
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}

src/DOM.js

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