Skip to content

Add loading support for .cube LUT format #7727

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
mvaligursky opened this issue Jun 2, 2025 · 0 comments
Open

Add loading support for .cube LUT format #7727

mvaligursky opened this issue Jun 2, 2025 · 0 comments
Labels
area: graphics Graphics related issue enhancement

Comments

@mvaligursky
Copy link
Contributor

We support LUT color postprocssing (added here). This works great, but as the linear LUT is stored in 8bit png (and not in gamma space), this adds some banding in some cases.

Ideally we support loading of .cube files directly. Internally, they typically store values with higher precision (floats), and we should store them in RGBA16F textures or equivalent.

Alternatively, we could consider using .hdr format to store them, but the pipeline for users might be more complex - we'd need to figure it out.

@mvaligursky mvaligursky added area: graphics Graphics related issue enhancement labels Jun 2, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
area: graphics Graphics related issue enhancement
Projects
None yet
Development

No branches or pull requests

1 participant