Replies: 1 comment 7 replies
-
protected override void OnLoad(EventArgs e)
{
_layout = new PixelLayout() { };
_layout.Add(_control, 0, _currentHeight);
Content = _layout;
}
protected override void OnMouseWheel(MouseEventArgs e)
{
base.OnMouseWheel(e);
_currentHeight += (int)e.Delta.Height;
_layout.Move(_control, new Point(0, _currentHeight));
}
Not sure if this is the best method. but it feels smooth. |
Beta Was this translation helpful? Give feedback.
7 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
I have a Drawable, which has Content = someControl
I am trying to implement a scrollbar
How can I move the whole Content of the Drawable up and down using Mousewheel? without redrawing everything?
Beta Was this translation helpful? Give feedback.
All reactions