@@ -140,20 +140,34 @@ static inline void bc_standard_sqrt(bc_num *num, size_t rscale, size_t num_calc_
140140
141141 bc_convert_to_vector_with_zero_pad (n_vector , nend , n_full_len , n_extend_zeros );
142142
143- /* Prepare guess_vector (Temporary implementation) */
144- for (size_t i = 0 ; i < guess_arr_size - 2 ; i ++ ) {
145- guess_vector [i ] = BC_VECTOR_BOUNDARY_NUM - 1 ;
143+ /* Prepare guess_vector. Use bc_fast_sqrt_vector to quickly obtain a highly accurate initial value. */
144+ size_t n_top_len_for_initial_guess = SIZEOF_SIZE_T == 8 ? 18 : 10 ;
145+
146+ /* Set the number of digits of num to be used as the initial value for Newton's method.
147+ * Just as the square roots of 1000 and 100 differ significantly, the number of digits
148+ * to "ignore" here must be even. */
149+ if (num_calc_full_len & 1 ) {
150+ n_top_len_for_initial_guess -- ;
146151 }
147- if (guess_full_len % BC_VECTOR_SIZE == 0 ) {
148- guess_vector [guess_arr_size - 2 ] = BC_VECTOR_BOUNDARY_NUM - 1 ;
149- } else {
150- guess_vector [guess_arr_size - 2 ] = 0 ;
151- for (size_t i = 0 ; i < guess_full_len % BC_VECTOR_SIZE ; i ++ ) {
152- guess_vector [guess_arr_size - 2 ] *= BASE ;
153- guess_vector [guess_arr_size - 2 ] += 9 ;
154- }
152+ const char * nptr = (* num )-> n_value ;
153+ BC_VECTOR n_top = 0 ;
154+ for (size_t i = 0 ; i < n_top_len_for_initial_guess ; i ++ ) {
155+ n_top *= BASE ;
156+ n_top += * nptr ++ ;
157+ }
158+
159+ for (size_t i = 0 ; i < guess_arr_size ; i ++ ) {
160+ guess_vector [i ] = 0 ;
155161 }
156- guess_vector [guess_arr_size - 1 ] = 0 ;
162+ BC_VECTOR initial_guess = bc_fast_sqrt_vector (n_top );
163+
164+ size_t initial_guess_len = SIZEOF_SIZE_T == 8 ? 9 : 5 ;
165+ size_t guess_top_vector_len = guess_full_len % BC_VECTOR_SIZE == 0 ? BC_VECTOR_SIZE : guess_full_len % BC_VECTOR_SIZE ;
166+ size_t guess_len_diff = initial_guess_len - guess_top_vector_len ;
167+ guess_vector [guess_arr_size - 2 ] = initial_guess / BC_POW_10_LUT [guess_len_diff ];
168+ initial_guess %= BC_POW_10_LUT [guess_len_diff ];
169+ guess_vector [guess_arr_size - 3 ] = initial_guess * BC_POW_10_LUT [BC_VECTOR_SIZE - guess_len_diff ];
170+
157171 guess1_vector [guess_arr_size - 1 ] = 0 ;
158172
159173 size_t quot_size = n_arr_size - (guess_arr_size - 1 ) + 1 ;
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