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VideoPlayHWGL代码的问题请教 #6

@liangrf

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@liangrf

VideoPlayHWGL代码中,硬件解码一帧后,调用了dataCopy接口,按注释是将数据从GPU拷贝到CPU。但是OpenGL应该可以直接使用GPU中的数据进行渲染,为什么要多进行这一次拷贝呢?

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