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+6
-29
lines changed

11 files changed

+6
-29
lines changed

ConsoleApplication/Program.cs

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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using GameOfLife.Core;
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using System.Threading;
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using GameOfLife.Core;
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namespace GameOfLife.ConsoleApplication
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{

ConsoleApplication/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following

Core/GameOfLife.Core.csproj

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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Grid.cs" />
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<Compile Include="LifeGrid.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

Core/LifeGrid.cs

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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace GameOfLife.Core
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{

Core/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following

GameOfLife.suo

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UnitTests/GameOfLife.UnitTests.csproj

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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="GridTests.cs" />
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<Compile Include="LifeGridTests.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Core\GameOfLife.Core.csproj">

UnitTests/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following

WpfApplication/App.xaml.cs

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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Windows;
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using System.Windows;
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namespace GameOfLife.WpfApplication
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{

WpfApplication/MainWindow.xaml.cs

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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.ComponentModel;
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using System.Threading;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Threading;
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using System.ComponentModel;
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using GameOfLife.Core;
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namespace GameOfLife.WpfApplication

WpfApplication/Properties/AssemblyInfo.cs

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using System.Reflection;
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using System.Resources;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Windows;
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