Error after build from source: Vulkan setting(?) #7441
-
|
(Be gentle with me, it's the first time I've ever tried this...) Finally managed to do a build from source, using Visual Studio 2022, and the latest CMake. Everything appeared to work ok, installed it on miniconda, and started a known good script: plus a dozen or so very similar messages. I don't recall ever seeing messages related to Vulkan or NVidia using the stock downloaded 0.19.0. What I usually get is this: The script itself started fine, did its usual output to the console and then displayed a solid black window. Any suggestions on where to start looking? [UPDATE] Discovered that this poblem also affects the 'Open3D.exe' and 'Open3DViewer.exe' (same program, I think) compiled during the build. Also get this compiling on a different machine using VS2026. Next step is to install the newly-build wheel on yet another computer (without Nvidia GPU) and see if it behaves differently. |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 1 reply
-
|
[UPDATE 2] No joy: On the other machine, it detects the Intel integrated graphics as the only GPU, and throws the same errors. (plus a similar error for every compiled material) |
Beta Was this translation helpful? Give feedback.
Apparently a Windows-only problem, fixed as of PR #7444. See issue #7446 for details.