How to Prevent Cameras from Capturing Objects in Other Environments? #552
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johnnylu305
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I also need this |
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I also need this |
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i also need that for manipulation scene |
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There isn't a mechanism for it in Isaac Sim. I am not 100% sure when this feature will be available. As a workaround, you can add walls to your environment so the camera doesn't see prims beyond that environment instance. |
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Hi,
I followed the CartPole example to create a large environment composed of multiple smaller environments for RL parallelism training. In each small environment, I have a drone flying and capturing an object with a camera. My problem is that the drone may capture objects from other small environments. Is there any way to avoid this? Additionally, how can I make each small environment independent so that they don't affect each other in terms of perception or collisions?
Thank you!
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