Guidance for new contributor (me) #1589
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shanereetz
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Closing this as I found this and the |
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Hello!
I'm interested in contributing to this project and am looking for initial direction beyond the Contributions page.
I have experience with Isaac Sim, rigging CAD for digital twins, writing technical documentation, and I'm fluent in Python. I am fairly new to RL, however.
To get started, I wanted to ask the team if there are particular areas where there is:
Thanks,
Shane
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