Description
Is your feature request related to a problem?
We currently have the problem that these terms are ambiguous:
Cube
Octree
World
In addition, there is also the problem that Octree
does not incorporate the heightmap on each surface, meaning that people from outside of the project might misunderstand it. Maybe inventing a new word for octree+heightmap would be nice. As far as I know, cube-engine goesn't do this either.
Also, since we will be rendering multiple octrees (either multiple different ones or for example the same one in several instances...), we need a more consistent terminology for all of this. Any ideas? This should also be applied to the docs.
Note that this terminology problem is related to the code, the docs, the stuff we will present in the user interface and even the ticket category on GitHub.