Replies: 1 comment
-
Kage only supports Fragment shaders, so you can't do any modern form of computing without rendering with it. By "modern form" I mean compute shaders. There are hacky ways to compute stuff through fragment shaders, as it was done in the past on openGL too, but those are just that, hacks (with many limitations, caveats and inconveniences... you can google more about it if you want, though). |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
For image computation.
Beta Was this translation helpful? Give feedback.
All reactions