gameloop question #1685
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martinziebiker
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Hi. If you want to make FPS == TPS, put everything at |
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Hi, I like Ebiten. Is it possible to run this form of gameloop:
for {
start := time.Now()
update()
draw()
time.Sleep(20*time.Millisecond - time.Since(start))
}
So that FPS == TPS but with cap?
Maybe let draw() be empty and call myDraw() inside update(). But how to get access to (screen *ebiten.Image) like in Draw() ?
Will it work?
Thank You for advice.
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