Game loop runs slower on another computer #1560
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TeodorDyakov
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Hi, Perhaps did you write your game logic in |
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Yeah, it could be a few things - it would be worth it to post your code if possible. It could be something related to the rendering; perhaps it could even be a Vsync-related issue. |
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Hello. I have recently made a game with Ebiten. The game was made on my Ubuntu workstation. When I run the game it runs smoothly and fast(the machine has i3 10th gen CPU and runs Ubuntu). I cross compiled the game for my other laptop (Windows 10, i7 CPU), and tried running the game on it. Unfortunately The game appeared noticeably slower. The animation of a falling object takes roughly two times more. I wonder if this problem is with cross compilation or just that my other latpopt CPU is too slow?
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