OS: MacOS 10.14.6 GO: 1.13 Backend: GLFW3.2/GL3 Nuklear: 4.01.0 Minimal code sample is ``` name := nk.NewTextEdit() nk.NkTexteditInitDefault(name) nk.NkEditBuffer(ctx, nk.EditEditor, name, nk.NkFilterDefault) ``` I cannot enter any character in edit if the flag is nk.EditEditor. If change the flag to nk.EditBox, infinite "Enter" key is triggered once the edit box is focused.