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EditMultiline doesn't work in GLFW_GL3. #82

@AllenDang

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@AllenDang

OS: MacOS 10.14.6
GO: 1.13
Backend: GLFW3.2/GL3
Nuklear: 4.01.0

Minimal code sample is

name := nk.NewTextEdit()
nk.NkTexteditInitDefault(name)

nk.NkEditBuffer(ctx, nk.EditEditor, name, nk.NkFilterDefault)

I cannot enter any character in edit if the flag is nk.EditEditor.

If change the flag to nk.EditBox, infinite "Enter" key is triggered once the edit box is focused.

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