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Currently, Godot will not recognize custom resource classes written in JS/TS.
The text was updated successfully, but these errors were encountered:
does anyone have a solution/workaround besides using gd script and a ts interface?
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I hope I understand the issue. I used this tutorial to reproduce what I think you want to do.
The main point is that you need to use @properties for @export like this.
@properties
@export
I had to use TYPE_OBJECT to drag&drop the resource in the editor like this
TYPE_OBJECT
nmerget
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Currently, Godot will not recognize custom resource classes written in JS/TS.
The text was updated successfully, but these errors were encountered: