Skip to content

Typed dictionary causes godot-cpp compilation error because of not being unable to parse and resolve typeddictionary:: into correct format #100137

@Lazy-Rabbit-2001

Description

@Lazy-Rabbit-2001

Tested versions

4.4 dev6

System information

Windows 11

Issue description

See: https://github.com/godotengine/godot/actions/runs/12211086323/job/34068068226?pr=100135
Using TypedDictionary<>() will lead to failture of godot-cpp compilation. Needs to be fixed as soon as possible.

Steps to reproduce

Using a TypedDictionary in source code and push it to your forked repo, and then run the action on your fork.

Minimal reproduction project (MRP)

Reproduction = source code. See Steps to reproduce

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions