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README.md

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@@ -12,38 +12,38 @@ game engine in Emacs. It gives syntax highlighting and indentations.
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<!-- markdown-toc start - Don't edit this section. Run M-x markdown-toc-refresh-toc -->
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**Table of Contents**
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- [Features](#features)
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- [Contributing](#contributing)
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- [How to install](#how-to-install)
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- [Installing in Spacemacs](#installing-in-spacemacs)
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- [Installing in Doom Emacs](#installing-in-doom-emacs)
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- [Installing with `use-package` + `straight.el`](#installing-with-use-package--straightel)
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- [Installing manually](#installing-manually)
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- [Auto-completion with the Language Server Protocol (LSP)](#auto-completion-with-the-language-server-protocol-lsp)
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- [Known issues](#known-issues)
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- [Major mode with Treesit](#major-mode-with-treesit)
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- [Install treesit](#install-treesit)
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- [Install grammar](#install-grammar)
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- [How to use](#how-to-use)
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- [Opening the project in the editor](#opening-the-project-in-the-editor)
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- [Running Godot with visual debug options](#running-godot-with-visual-debug-options)
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- [Using Hydra](#using-hydra)
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- [Formatting code with gdformat](#formatting-code-with-gdformat)
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- [Browsing the Godot API with eww](#browsing-the-godot-api-with-eww)
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- [Using a local copy of the Godot docs](#using-a-local-copy-of-the-godot-docs)
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- [Keyboard shortcuts](#keyboard-shortcuts)
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- [Customization](#customization)
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- [Using the debugger](#using-the-debugger)
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- [Adding and removing breakpoints](#adding-and-removing-breakpoints)
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- [Running the project with the debugger active](#running-the-project-with-the-debugger-active)
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- [Multi-line display](#multi-line-display)
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- [Fetching an object's details](#fetching-an-objects-details)
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- [Debug Hydra](#debug-hydra)
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- [The `* Stack frame vars *` buffer](#the--stack-frame-vars--buffer)
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- [`* Inspector *` buffer](#-inspector--buffer)
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- [`* Stack dump *` buffer](#-stack-dump--buffer)
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- [`* Breakpoints *` buffer](#-breakpoints--buffer)
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- [`* Scene tree *` buffer](#-scene-tree--buffer)
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- [Features](#features)
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- [Contributing](#contributing)
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- [How to install](#how-to-install)
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- [Installing in Spacemacs](#installing-in-spacemacs)
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- [Installing in Doom Emacs](#installing-in-doom-emacs)
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- [Installing with `use-package` + `straight.el`](#installing-with-use-package--straightel)
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- [Installing manually](#installing-manually)
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- [Auto-completion with the Language Server Protocol (LSP)](#auto-completion-with-the-language-server-protocol-lsp)
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- [Known issues](#known-issues)
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- [Major mode with Treesit](#major-mode-with-treesit)
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- [Install treesit](#install-treesit)
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- [Install grammar](#install-grammar)
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- [How to use](#how-to-use)
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- [Opening the project in the editor](#opening-the-project-in-the-editor)
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- [Running Godot with visual debug options](#running-godot-with-visual-debug-options)
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- [Using Hydra](#using-hydra)
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- [Formatting code with gdformat](#formatting-code-with-gdformat)
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- [Browsing the Godot API with eww](#browsing-the-godot-api-with-eww)
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- [Using a local copy of the Godot docs](#using-a-local-copy-of-the-godot-docs)
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- [Keyboard shortcuts](#keyboard-shortcuts)
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- [Customization](#customization)
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- [Using the debugger](#using-the-debugger)
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- [Adding and removing breakpoints](#adding-and-removing-breakpoints)
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- [Running the project with the debugger active](#running-the-project-with-the-debugger-active)
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- [Multi-line display](#multi-line-display)
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- [Fetching an object's details](#fetching-an-objects-details)
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- [Debug Hydra](#debug-hydra)
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- [The `* Stack frame vars *` buffer](#the--stack-frame-vars--buffer)
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- [`* Inspector *` buffer](#-inspector--buffer)
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- [`* Stack dump *` buffer](#-stack-dump--buffer)
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- [`* Breakpoints *` buffer](#-breakpoints--buffer)
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- [`* Scene tree *` buffer](#-scene-tree--buffer)
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<!-- markdown-toc end -->
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