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GMKtec NucBox G3 Plus (N150) #64

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@geerlingguy

Description

@geerlingguy

Image

Basic information

  • Board URL (official): https://amzn.to/40MbVXQ
  • Board purchased from: Provided for review
  • Board purchase date: January 20, 2025
  • Board specs (as tested): N150, 16GB RAM, 512 GB SSD
  • Board price (as tested): $159.99

Linux/system information

# output of `screenfetch`
                          ./+o+-       jgeerling@nucbox-g3-plus
                  yyyyy- -yyyyyy+      OS: Ubuntu 24.04 noble
               ://+//////-yyyyyyo      Kernel: x86_64 Linux 6.12.3-061203-generic
           .++ .:/++++++/-.+sss/`      Uptime: 16h 17m
         .:++o:  /++++++++/:--:/-      Packages: 1736
        o:+o+:++.`..```.-/oo+++++/     Shell: dash
       .:+o:+o/.          `+sssoo+/    Disk: 59G / 938G (7%)
  .++/+:+oo+o:`             /sssooo.   CPU: Intel N150 @ 4x 3.6GHz [41.0°C]
 /+++//+:`oo+o               /::--:.   GPU: Intel Corporation Alder Lake-N [Intel Graphics]
 \+/+o+++`o++o               ++////.   RAM: 990MiB / 15736MiB
  .++.o+++oo+:`             /dddhhh.  
       .+.o+oo:.          `oddhhhh+   
        \+.++o+o``-````.:ohdhhhhh+    
         `:o+++ `ohhhhhhhhyo++os:     
           .o:`.syhhhhhhh/.oo++o`     
               /osyyyyyyo++ooo+++/    
                   ````` +oo+++o\:    
                          `oo++.      

# output of `uname -a`
Linux nucbox-g3-plus 6.12.3-061203-generic #202412060638 SMP PREEMPT_DYNAMIC Fri Dec  6 07:08:51 UTC 2024 x86_64 x86_64 x86_64 GNU/Linux

Benchmark results

CPU

NOTE: I have re-run all my benchmarks after re-pasting the CPU and removing the top cover and blowing a fan over it. Despite this being a new unit delivered by Amazon, the stock thermal paste was a bit dried out, and the top of the enclosure has no airflow whatsoever. A re-paste alone got the SoC temperatures 3-5°C cooler, and the fan kept the SoC temps down another 10°C or so. Also, the factory default is the 'Balanced' power profile, so I set it to 'High Performance' in the BIOS settings.

Power

  • Idle power draw (at wall): 9.3 W
  • Maximum simulated power draw (stress-ng --matrix 0): 25 W
  • During Geekbench multicore benchmark: 26.3 W
  • During top500 HPL benchmark: 28.5 W

Disk

TeamGroup TM8FP4001T Gen 3x4 2280 NVMe SSD

Benchmark Result
iozone 4K random read 57.77 MB/s
iozone 4K random write 209.61 MB/s
iozone 1M random read 1263.32 MB/s
iozone 1M random write 1435.38 MB/s
iozone 1M sequential read 1572.33 MB/s
iozone 1M sequential write 1429.21 MB/s

Note: This is testing with an SSD I placed in the system, as I'm preserving the original SSD, an AirDisk APF10-512G PCIe 3.0x4 M.2 2280 SSD, with it's original Windows 11 install.

Network

iperf3 results:

2.5 Gbps Ethernet (Intel I226-V)

  • iperf3 -c $SERVER_IP: 2.35 Gbps
  • iperf3 -c $SERVER_IP --reverse: 1.40 Gbps
  • iperf3 -c $SERVER_IP --bidir: 2.35 Gbps up, 577 Mbps down

WiFi 6E (Realtek RTL8852BE)

  • iperf3 -c $SERVER_IP: 883 Mbps
  • iperf3 -c $SERVER_IP --reverse: 320 Mbps
  • iperf3 -c $SERVER_IP --bidir: 779 Mbps up, 71 Mbps down

(Be sure to test all interfaces, noting any that are non-functional.)

GPU

glmark2

glmark2-es2 results:

=======================================================
    glmark2 2023.01
=======================================================
    OpenGL Information
    GL_VENDOR:      Intel
    GL_RENDERER:    Mesa Intel(R) Graphics (ADL-N)
    GL_VERSION:     OpenGL ES 3.2 Mesa 24.3.0.20240801-2119~24.04 (git-9fc8668b66)
    Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
    Surface Size:   800x600 windowed
=======================================================
[build] use-vbo=false: FPS: 3392 FrameTime: 0.295 ms
[build] use-vbo=true: FPS: 3657 FrameTime: 0.273 ms
[texture] texture-filter=nearest: FPS: 3514 FrameTime: 0.285 ms
[texture] texture-filter=linear: FPS: 3504 FrameTime: 0.285 ms
[texture] texture-filter=mipmap: FPS: 3521 FrameTime: 0.284 ms
[shading] shading=gouraud: FPS: 3093 FrameTime: 0.323 ms
[shading] shading=blinn-phong-inf: FPS: 3110 FrameTime: 0.322 ms
[shading] shading=phong: FPS: 2730 FrameTime: 0.366 ms
[shading] shading=cel: FPS: 2697 FrameTime: 0.371 ms
[bump] bump-render=high-poly: FPS: 2078 FrameTime: 0.481 ms
[bump] bump-render=normals: FPS: 3716 FrameTime: 0.269 ms
[bump] bump-render=height: FPS: 3602 FrameTime: 0.278 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 2312 FrameTime: 0.433 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1322 FrameTime: 0.756 ms
[pulsar] light=false:quads=5:texture=false: FPS: 3114 FrameTime: 0.321 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 1187 FrameTime: 0.843 ms
[desktop] effect=shadow:windows=4: FPS: 1966 FrameTime: 0.509 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1148 FrameTime: 0.871 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 1351 FrameTime: 0.740 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1328 FrameTime: 0.753 ms
[ideas] speed=duration: FPS: 2550 FrameTime: 0.392 ms
[jellyfish] <default>: FPS: 1821 FrameTime: 0.549 ms
[terrain] <default>: FPS: 247 FrameTime: 4.059 ms
[shadow] <default>: FPS: 2513 FrameTime: 0.398 ms
[refract] <default>: FPS: 547 FrameTime: 1.831 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 2854 FrameTime: 0.350 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 2839 FrameTime: 0.352 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 2850 FrameTime: 0.351 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 2845 FrameTime: 0.352 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 2848 FrameTime: 0.351 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 2845 FrameTime: 0.352 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 2845 FrameTime: 0.352 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 2837 FrameTime: 0.352 ms
=======================================================
                                  glmark2 Score: 2507 
=======================================================

GravityMark

GravityMark results: https://gravitymark.tellusim.com/report/?id=577dbdbb0e62d5b49e4976b475737c40c8dd3226

Image

Note: These benchmarks require an active display on the device. Not all devices may be able to run glmark2-es2, so in that case, make a note and move on!

Ollama

ollama LLM model inference results:

'Balanced' power mode

System CPU/GPU Model Eval Rate Power (Peak)
GMKtek G3 Plus (Intel N150) - 16GB CPU deepseek-r1:1.5b 17.02 Tokens/s 25.6 W
GMKtek G3 Plus (Intel N150) - 16GB CPU deepseek-r1:8b 3.55 Tokens/s 25.6 W
GMKtek G3 Plus (Intel N150) - 16GB CPU deepseek-r1:14b 1.97 Tokens/s 25.6 W
GMKtec G3 Plus (Intel N150) - 16GB CPU llama3.2:3b 8.04 Tokens/s 26.5 W
GMKtec G3 Plus (Intel N150) - 16GB CPU llama3.1:8b 3.59 Tokens/s 26.5 W
GMKtec G3 Plus (Intel N150) - 16GB CPU llama2:13b 2.16 Tokens/s 26.5 W

'High Performance' power mode

System CPU/GPU Model Eval Rate Power (Peak)
GMKtek G3 Plus (Intel N150) - 16GB CPU deepseek-r1:1.5b 17.99 Tokens/s 29.9 W
GMKtek G3 Plus (Intel N150) - 16GB CPU deepseek-r1:8b 3.84 Tokens/s 29.8 W
GMKtek G3 Plus (Intel N150) - 16GB CPU deepseek-r1:14b 2.13 Tokens/s 30.3 W
GMKtec G3 Plus (Intel N150) - 16GB CPU llama3.2:3b 9.06 Tokens/s 26.4 W
GMKtec G3 Plus (Intel N150) - 16GB CPU llama3.1:8b 3.91 Tokens/s 29.8 W
GMKtec G3 Plus (Intel N150) - 16GB CPU llama2:13b 2.57 Tokens/s 28.5 W

Memory

tinymembench results:

Click to expand memory benchmark result
tinymembench v0.4.10 (simple benchmark for memory throughput and latency)

==========================================================================
== Memory bandwidth tests                                               ==
==                                                                      ==
== Note 1: 1MB = 1000000 bytes                                          ==
== Note 2: Results for 'copy' tests show how many bytes can be          ==
==         copied per second (adding together read and writen           ==
==         bytes would have provided twice higher numbers)              ==
== Note 3: 2-pass copy means that we are using a small temporary buffer ==
==         to first fetch data into it, and only then write it to the   ==
==         destination (source -> L1 cache, L1 cache -> destination)    ==
== Note 4: If sample standard deviation exceeds 0.1%, it is shown in    ==
==         brackets                                                     ==
==========================================================================

 C copy backwards                                     :   6256.2 MB/s (0.5%)
 C copy backwards (32 byte blocks)                    :   6290.1 MB/s (0.4%)
 C copy backwards (64 byte blocks)                    :   6290.3 MB/s (0.5%)
 C copy                                               :   6252.0 MB/s (0.5%)
 C copy prefetched (32 bytes step)                    :   4869.8 MB/s (0.3%)
 C copy prefetched (64 bytes step)                    :   4955.0 MB/s
 C 2-pass copy                                        :   5904.3 MB/s (0.4%)
 C 2-pass copy prefetched (32 bytes step)             :   3758.0 MB/s (0.2%)
 C 2-pass copy prefetched (64 bytes step)             :   3761.1 MB/s (0.2%)
 C fill                                               :   8575.4 MB/s (0.4%)
 C fill (shuffle within 16 byte blocks)               :   8574.9 MB/s (0.2%)
 C fill (shuffle within 32 byte blocks)               :   8572.6 MB/s (1.1%)
 C fill (shuffle within 64 byte blocks)               :   8573.3 MB/s (0.2%)
 ---
 standard memcpy                                      :   9567.4 MB/s (0.4%)
 standard memset                                      :   8662.9 MB/s (1.1%)
 ---
 MOVSB copy                                           :   6352.6 MB/s (0.2%)
 MOVSD copy                                           :   6352.5 MB/s (0.2%)
 SSE2 copy                                            :   6358.2 MB/s (0.2%)
 SSE2 nontemporal copy                                :  10207.6 MB/s (0.7%)
 SSE2 copy prefetched (32 bytes step)                 :   5838.8 MB/s (0.2%)
 SSE2 copy prefetched (64 bytes step)                 :   5924.1 MB/s (0.2%)
 SSE2 nontemporal copy prefetched (32 bytes step)     :   7930.0 MB/s (0.3%)
 SSE2 nontemporal copy prefetched (64 bytes step)     :   8195.8 MB/s (0.8%)
 SSE2 2-pass copy                                     :   5755.2 MB/s (0.2%)
 SSE2 2-pass copy prefetched (32 bytes step)          :   4688.9 MB/s (0.2%)
 SSE2 2-pass copy prefetched (64 bytes step)          :   4899.0 MB/s (0.2%)
 SSE2 2-pass nontemporal copy                         :   3621.2 MB/s (0.2%)
 SSE2 fill                                            :   8659.9 MB/s (0.3%)
 SSE2 nontemporal fill                                :  20676.0 MB/s (0.4%)

==========================================================================
== Memory latency test                                                  ==
==                                                                      ==
== Average time is measured for random memory accesses in the buffers   ==
== of different sizes. The larger is the buffer, the more significant   ==
== are relative contributions of TLB, L1/L2 cache misses and SDRAM      ==
== accesses. For extremely large buffer sizes we are expecting to see   ==
== page table walk with several requests to SDRAM for almost every      ==
== memory access (though 64MiB is not nearly large enough to experience ==
== this effect to its fullest).                                         ==
==                                                                      ==
== Note 1: All the numbers are representing extra time, which needs to  ==
==         be added to L1 cache latency. The cycle timings for L1 cache ==
==         latency can be usually found in the processor documentation. ==
== Note 2: Dual random read means that we are simultaneously performing ==
==         two independent memory accesses at a time. In the case if    ==
==         the memory subsystem can't handle multiple outstanding       ==
==         requests, dual random read has the same timings as two       ==
==         single reads performed one after another.                    ==
==========================================================================

block size : single random read / dual random read, [MADV_NOHUGEPAGE]
      1024 :    0.0 ns          /     0.0 ns 
      2048 :    0.0 ns          /     0.0 ns 
      4096 :    0.0 ns          /     0.0 ns 
      8192 :    0.0 ns          /     0.0 ns 
     16384 :    0.0 ns          /     0.0 ns 
     32768 :    0.0 ns          /     0.0 ns 
     65536 :    2.4 ns          /     3.5 ns 
    131072 :    3.6 ns          /     4.4 ns 
    262144 :    4.8 ns          /     5.7 ns 
    524288 :    6.1 ns          /     6.8 ns 
   1048576 :    6.7 ns          /     7.2 ns 
   2097152 :    8.3 ns          /     9.5 ns 
   4194304 :   13.8 ns          /    17.5 ns 
   8388608 :   29.0 ns          /    41.7 ns 
  16777216 :   67.0 ns          /    94.3 ns 
  33554432 :   90.5 ns          /   114.9 ns 
  67108864 :  103.1 ns          /   122.8 ns 

block size : single random read / dual random read, [MADV_HUGEPAGE]
      1024 :    0.0 ns          /     0.0 ns 
      2048 :    0.0 ns          /     0.0 ns 
      4096 :    0.0 ns          /     0.0 ns 
      8192 :    0.0 ns          /     0.0 ns 
     16384 :    0.0 ns          /     0.0 ns 
     32768 :    0.0 ns          /     0.1 ns 
     65536 :    2.4 ns          /     3.6 ns 
    131072 :    3.6 ns          /     4.4 ns 
    262144 :    4.2 ns          /     4.7 ns 
    524288 :    4.5 ns          /     4.7 ns 
   1048576 :    4.6 ns          /     4.7 ns 
   2097152 :    5.0 ns          /     5.1 ns 
   4194304 :   10.6 ns          /    13.6 ns 
   8388608 :   23.9 ns          /    34.8 ns 
  16777216 :   59.9 ns          /    84.2 ns 
  33554432 :   80.3 ns          /   100.5 ns 
  67108864 :   90.6 ns          /   105.2 ns

sbc-bench results

Run sbc-bench and paste a link to the results here:

Phoronix Test Suite

Results from pi-general-benchmark.sh:

  • pts/encode-mp3: 8.928 sec
  • pts/x264 4K: 7.05 fps
  • pts/x264 1080p: 29.51 fps
  • pts/phpbench: 755754
  • pts/build-linux-kernel (defconfig): 500.745 sec

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